Their art originated from Ascaron. The Herbalists excel at all kinds of cures and use their gift to empower and aid others. They heals other people and is vital to any good party.
Initiate
Prerequisite: None
Weapon Required: None
Skill Type: Initiate
Prerequisite: None
Description: Restore target's HP and earn some EXP (Level 1 consume 27 SP. Each level need 2 more SP).
Skill Increment: Restore HP of target. Amount determined by skill level and stamina.
Initiate
Prerequisite: None
Weapon Required: None
Skill Type: Initiate
Prerequisite: None
Description: Attack enemy with magical damage (Level 1 consume 32 SP. Each level need 2 more SP).
Skill Increment: Deal magical damage. Damage determined by skill level and stamina.
Initiate
Prerequisite: Heal Lv 3
Weapon Required: None
Skill Type: Initiate
Prerequisite: Heal Lv 3
Description: Increase defense of character (Level 1 consume 44 SP. Each level need 4 more SP).
Skill Increment: Level 1 increase 14 points. Each additional level increase 4 points. Time duratio 180s.
Initiate
Prerequisite: Spiritual Bolt Lv 2
Weapon Required: None
Skill Type: Initiate
Prerequisite: Spiritual Bolt Lv 2
Description: Increase attack of character (Level 1 consume 44 SP. Each level need 4 more SP).
Skill Increment: Level 1 increase 11% attack. Time duration 180s. Each additional level increase 1% and extend 18s.
Initiate
Prerequisite: Harden Lv 3
Weapon Required: None
Skill Type: Initiate
Prerequisite: Harden Lv 3
Description: Bring a target out of abnormal status (Fix consumption of 25 SP).
Skill Increment: None.
Initiate
Prerequisite: Spiritual Fire Lv 4
Weapon Required: None
Skill Type: Initiate
Prerequisite: Spiritual Fire Lv 4
Description: Increase attack speed of character (Level 1 consume 44 SP. Each level need 4 more SP).
Skill Increment: Level 1 increase 6% attack speed. Time duration 138s. Each additional level increase 1% and extend 18s.
Initiate
Prerequisite: Recover Lv 4
Weapon Required: None
Skill Type: Initiate
Prerequisite: Recover Lv 4
Description: Revive dead character (Fix consumption of 100 SP).
Skill Increment: Bring target back to life. Requires Revival Clover. Each level of skill decreases the cooldown.
Passive
Prerequisite: None
Weapon Required: None
Skill Type: Passive
Prerequisite: None
Description: Increase max SP of character.
Skill Increment: Each level increase 40 points.