The Crusader is good at wielding two single-handed swords simultaneously. Although his striking power is slightly weaker than that of the Champion, his agility and speed makes up for it. Crusaders are able to attack faster and they fare better than their strong counterpart at fending off attacks.
Passive
Prerequisite: None
Weapon Required: None
Skill Type: Passive
Prerequisite: None
Description: Increase hit rate of character.
Skill Increment: Each level increase 1 point.
Initiate
Prerequisite: None
Weapon Required: None
Skill Type: Initiate
Prerequisite: None
Description: Lures a single target to attack over a duration.
Skill Increment: Duration increases per skill level.
Passive
Prerequisite: Concentration Lv 2
Weapon Required: None
Skill Type: Passive
Prerequisite: Concentration Lv 2
Description: Increase attack when using sword.
Skill Increment: Each level increase 4 points.
Initiate
Prerequisite: Concentration Lv 2
Weapon Required: None
Skill Type: Initiate
Prerequisite: Concentration Lv 2
Description: Increase defense of character. (Fix consumption of 10 SP).
Skill Increment: Each level increase 3 points. Time duration 15s.
Initiate
Prerequisite: Sword Mastery Lv 3
Weapon Required: None
Skill Type: Initiate
Prerequisite: Sword Mastery Lv 3
Description: Decrease defense of enemy. (Fix consumption of 25 SP).
Skill Increment: Each level decrease defense by 4. Time duration 15s.
Initiate
Prerequisite: Sword Mastery Lv 3
Weapon Required: Sword
Skill Type: Initiate
Prerequisite: Sword Mastery Lv 3
Description: Use energy of sword to damage enemy at a distance. (Fix consumption of 20 SP).
Skill Increment: Increase attack according to skill level and attack speed of character.
Initiate
Prerequisite: Break Armor Lv 4
Weapon Required: None
Skill Type: Initiate
Prerequisite: Break Armor Lv 4
Description: Decrease attack and movement speed of enemy in an area. (Fix consumption of 20 SP) .
Skill Increment: Each level decrease attack by 3, movement speed 1%. Time duration 15s.
Initiate
Prerequisite: Illusion Slash Lv 4
Weapon Required: Sword
Skill Type: Initiate
Prerequisite: Illusion Slash Lv 4
Description: Increase hit rate and attack speed for short duration. (Fix consumption of 15 SP).
Skill Increment: Each additional level increase effect.
Second Class Advancement skills
Passive
Prerequisite: Berserk Lv 5
Weapon Required: None
Skill Type: Passive
Prerequisite: Berserk Lv 5
Description: Increase attack when using two weapons.
Skill Increment: Level 1 increase 8% attack of left hand weapon. Each additional level increase 8%.
Passive
Prerequisite: Dual Sword Mastery Lv 2
Weapon Required: None
Skill Type: Passive
Prerequisite: Dual Sword Mastery Lv 2
Description: Increase dodge rate of character.
Skill Increment: Each level increase 3 points.
Passive
Prerequisite: Dual Sword Mastery Lv 2
Weapon Required: None
Skill Type: Passive
Prerequisite: Dual Sword Mastery Lv 2
Description: Reduce attack time cooldown using dual weapon.
Skill Increment: Level 1 decrease cooldown time by 10%. Each additional level decrease 2%.
Initiate
Prerequisite: Deftness Lv 3
Weapon Required: Dual Sword
Skill Type: Initiate
Prerequisite: Deftness Lv 3
Description: Make character invisible to other unit (Fix consumption of 10 SP).
Skill Increment: Level 1 conceal for 30s. Every 5s consume 5.5SP. Each additional level extend time by 5s, reduce consumption by 0.5SP.
Initiate
Prerequisite: Blood Frenzy Lv 2
Weapon Required: Dual Sword
Skill Type: Initiate
Prerequisite: Blood Frenzy Lv 2
Description: Shoot a dart and put enemy in poison status (Fix consumption of 20 SP).
Skill Increment: Level 1 deal 12 damage per sec, last for 17s. Each additional level increase 2 damage and extend 2s.
Initiate
Prerequisite: Blood Frenzy Lv 5
Weapon Required: Dual Sword
Skill Type: Initiate
Prerequisite: Blood Frenzy Lv 5
Description: Continuous melee attack and knock out a single target (Level 1 consume 23 SP. Each level need 3 more SP).
Skill Increment: Level 1 increase 110% attack, knock out target for 3.5s. Each additional level increase 10% and extend 0.5s.
Rebirth skills
Initiate
Prerequisite: None
Weapon Required: None
Skill Type: Initiate
Prerequisite: None
Description: Burst out endless sword energy to the surrounding enemies.
Skill Increment: Damage is raised by 30 per skill level.
Passive
Prerequisite: None
Weapon Required: None
Skill Type: Passive
Prerequisite: None
Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.
Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.