In order to pursue greater strength, Champions have given up the use of a shield so they are able to wield two-handed weapons of great power. This greatly increases their offensive striking power.
Passive
Prerequisite: None
Weapon Required: None
Skill Type: Passive
Prerequisite: None
Description: Increase hit rate of character.
Skill Increment: Each level increase 1 point.
Initiate
Prerequisite: None
Weapon Required: None
Skill Type: Initiate
Prerequisite: None
Description: Lures a single target to attack over a duration.
Skill Increment: Duration increases per skill level.
Passive
Prerequisite: Concentration Lv 2
Weapon Required: None
Skill Type: Passive
Prerequisite: Concentration Lv 2
Description: Increase attack when using sword.
Skill Increment: Each level increase 4 points.
Initiate
Prerequisite: Concentration Lv 2
Weapon Required: None
Skill Type: Initiate
Prerequisite: Concentration Lv 2
Description: Increase defense of character. (Fix consumption of 10 SP).
Skill Increment: Each level increase 3 points. Time duration 15s.
Initiate
Prerequisite: Sword Mastery Lv 3
Weapon Required: None
Skill Type: Initiate
Prerequisite: Sword Mastery Lv 3
Description: Decrease defense of enemy. (Fix consumption of 25 SP).
Skill Increment: Each level decrease defense by 4. Time duration 15s.
Initiate
Prerequisite: Sword Mastery Lv 3
Weapon Required: Sword
Skill Type: Initiate
Prerequisite: Sword Mastery Lv 3
Description: Use energy of sword to damage enemy at a distance. (Fix consumption of 20 SP).
Skill Increment: Increase attack according to skill level and attack speed of character.
Initiate
Prerequisite: Break Armor Lv 4
Weapon Required: None
Skill Type: Initiate
Prerequisite: Break Armor Lv 4
Description: Decrease attack and movement speed of enemy in an area. (Fix consumption of 20 SP) .
Skill Increment: Each level decrease attack by 3, movement speed 1%. Time duration 15s.
Initiate
Prerequisite: Illusion Slash Lv 4
Weapon Required: Sword
Skill Type: Initiate
Prerequisite: Illusion Slash Lv 4
Description: Increase hit rate and attack speed for short duration. (Fix consumption of 15 SP).
Skill Increment: Each additional level increase effect.
Second Class Advancement skills
Passive
Prerequisite: Tiger Roar Lv 5
Weapon Required: None
Skill Type: Passive
Prerequisite: Tiger Roar Lv 5
Description: Increase attack when using greatsword.
Skill Increment: Each level increase 7 points.
Initiate
Prerequisite: Taunt lv 5
Weapon Required: None
Skill Type: Initiate
Prerequisite: Taunt lv 5
Description: Lures multiple targets to attack over a duration.
Skill Increment: Effective range of skill increases per skill level.
Passive
Prerequisite: Greatsword Mastery Lv 2
Weapon Required: None
Skill Type: Passive
Prerequisite: Greatsword Mastery Lv 2
Description: Increase max HP of character.
Skill Increment: Each level increase 20 points.
Passive
Prerequisite: Greatsword Mastery Lv 5
Weapon Required: None
Skill Type: Passive
Prerequisite: Greatsword Mastery Lv 5
Description: Equip totem to increase max HP and defense of character.
Skill Increment: Level 1 increase defense and max HP by 10%. Each additional level increase 2%.
Initiate
Prerequisite: Strengthen Lv 3
Weapon Required: Greatsword
Skill Type: Initiate
Prerequisite: Strengthen Lv 3
Description: Ferocious melee attack on a single target (Level 1 consume 8 SP. Each level need 1 more SP).
Skill Increment: Level 1 increase attack by 1.25 times. Each additional level increase 5%.
Initiate
Prerequisite: Mighty Strike Lv 2
Weapon Required: Greatsword
Skill Type: Initiate
Prerequisite: Mighty Strike Lv 2
Description: Damage enemies in an area (Level 1 consume 20 SP. Each level need 1 more SP).
Skill Increment: Level 1 increase attack by 1.05 times. Each additional level increase 5%.
Initiate
Prerequisite: Blood Bull Lv 5
Weapon Required: Greatsword
Skill Type: Initiate
Prerequisite: Blood Bull Lv 5
Description: Equip totem to use skill. Close attack on target (Level 1 consume 53 SP. Each level need 3 more SP).
Skill Increment: Level 1 increase attack by 3.5 times. Each additional level increase 50%.
Rebirth skills
Initiate
Prerequisite: None
Weapon Required: Greatsword
Skill Type: Initiate
Prerequisite: None
Description: Burst huge amount of energy to surrounding enemies, and decreasing the enemy's speed.
Skill Increment: Damage is raised by 30 per skill level.
Passive
Prerequisite: None
Weapon Required: None
Skill Type: Passive
Prerequisite: None
Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.
Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.