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Completed Remove the 0.5x exp on lv70+

ThetaLaa

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Since the lvl cap has increased. Its high time for more new comers or players lv 70+ to join in the higher level actions. The 0.5x exp applied on lv70+ is in my opinion stupid. This will render many players be left behind. We need more players on higher levels.
 
The lvl cap could be moved from 70+ to 80+
 
Right now when mirages open its way ez take 80+ its just simple mob grind. I think remove 0.5 from 70+ is bad idea. Its like shit on ppl who tryhard and take 80 in past.
 
Under Review 
OK. How about this: We move the x0.5 to 75 upon first 5 players reach Level 90.
 
Every lv 2.5% diff till 8 lv diff. Even if ppl same eqp same forge and etc 88lv still 20% more stronger vs 80lv
 
Dev, kinda offtopic, but tbh, i doubt ppl will go further lv85 xddd
 
Cry take for sure if he drop party and go solo mirage to 85 mobs with good spawn
 
Ye, it will be extremely expensive to try to reach Lv90. When 2hrs = 4 Hi Amps = 12%. I won't be expecting any Lv90s soon.
 
Yes, remove the 0.5x from lv70-80. Allow more people to catch up to the lv80s already.
 
Yes, remove the 0.5x from lv70-80. Allow more people to catch up to the lv80s already.
75 at most, at least for some months. Otherwise too big of a spit in the face of people who worked hard or paid a lot of money to get 80 on 0.5x
 
I think it'd be a cool catch-up mechanic to help people reach lv80. I'm definitely against increasing the exp beyond lv80 (leave it as is). Leveling has always been a long journey in PKO and is one of the reasons why I think the server has had such a long life cycle, because a ton of players weren't even max level for the longest time.

I also wouldn't consider it a spit in the face of those who worked hard to reach lv80, simply because that hard work has always come with some pretty huge benefits in PK due to the level difference damage calculations, the extra stat points, as well as the extra skill points.

It's already not really a challenge to reach lv75 at this point, whether you do it yourself or pay for it. (buying plvl makes it a matter of a few days of leveling from lv70, at most.) I feel like anyone who wants to put in any real effort to reach lv75 has already done so.
From my point of view, i'd support increasing the exp rate up to lv80, and then leaving it as is.
 
I think it'd be a cool catch-up mechanic to help people reach lv80. I'm definitely against increasing the exp beyond lv80 (leave it as is). Leveling has always been a long journey in PKO and is one of the reasons why I think the server has had such a long life cycle, because a ton of players weren't even max level for the longest time.

I also wouldn't consider it a spit in the face of those who worked hard to reach lv80, simply because that hard work has always come with some pretty huge benefits in PK due to the level difference damage calculations, the extra stat points, as well as the extra skill points.

It's already not really a challenge to reach lv75 at this point, whether you do it yourself or pay for it. (buying plvl makes it a matter of a few days of leveling from lv70, at most.) I feel like anyone who wants to put in any real effort to reach lv75 has already done so.
From my point of view, i'd support increasing the exp rate up to lv80, and then leaving it as is.
better make mirages available every day so ppl who cant lvl now come and take this 80 in less stress mode with same 0.5 rate. it will be fair.
 
raise mirages duration to 2h would be better
 
Completed 
To be announced.
 

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