
WTH that was me just sitting in DS when this crus came out like an action hero![]()
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a lot ppl play this game just because come classes can one shot other ppl and this mechanic add dynamic in pvp. More ez change game than try balance this game. btw u don't even play this server as I understand and u never try pvp in this server that's mean u cant talk about balance and cant understand how it goes here. On this server not only crus can one shot ppl. This server balanced very well and all classes useful and do theyr role in mass pk.I've always found Stealth a game breaking skill, specially when it comes to balance classes.
Other classes when it comes to pvp always need to spend a lot of energy preventing dives from crusaders who have high map domination just with 1 skill.
Which doesnt need to be maxed in order to be broken.
Unlike True Sight for example, which most clerics max for crusader threats.
I wouldnt suggest removing stealth from the game, but drop the active time drastically, so they use it only when needed.
I would say 1s at Lv1 and 5s at lv10.
With a considerable cooldown, to avoid brain dead plays like Stealth > Slash > Stealth.
Crusaders have high dodge rates on top of this so a 1v1 with other classes feel also unbalanced.
Never seen a SM one shooting anything. So crusaders shouldnt be able to do this without getting punished.
Something like that.
Im join pk map on my second play day at lv 51 as voyager. And I kill few ppl 75+ alredy...Lets put it this way.
How much time do you need from scratch to jump into the action with high odds of having a successfull run?
Even easier
How much time do you need to gear up and collect resources to be able to pvp?
I have 1 month, and im still gearing up.
So yes, I havent pvp yet.
Im still getting my BoEs.
No mention that I need to socket them up to gem which cost fairly x40 times the actual sword.
Cuz im not even trying to jump into de fry pan without propper gear, that would be an ant vs an elephant.
Anyway, if this is the way you welcome new players, no wonder why your server is dead.
sad but modern game have more ppl in dev team.I think class balance should be taken into consideration , buffs and nerfs happens on modern games all the time they keep the game alive and dynamic, a change every month or every 3 weeks would be good , new strategies will show up.
These are all arguments aimed at 1v1s though... That's the only situation where crusaders simply outshine other classes. In mass PK, none of this really matters because:With a considerable cooldown, to avoid brain dead plays like Stealth > Slash > Stealth.
Crusaders have high dodge rates on top of this so a 1v1 with other classes feel also unbalanced.
Never seen a SM one shooting anything. So crusaders shouldnt be able to do this without getting punished.
Its about time. If they go deep in class balance u never see any new stuff in game.Didnt you say yesterday that dev team know more than I can imagine?
Now youre taking a step back?
Come on, we are talking about balancing 6 classes.
We are not making a comparison with modern games like mobas where you need to balance over 100 different characters.
The key to real balance is testing different changes over the time.
If you overthink to make a change or if you are afraid to make small adjustment you will never do any.
Pirate King Online (also known as Tales of Pirates) is fully 3D designed multiplayer online game based on 5000 years of background history with Pirates as its central theme. It is comical in nature and has humorous looking characters and creatures. The games scenery is splashed with bright and beautiful colors everywhere. The exaggerated movements and actions of characters as well as objects, topped with an atmosphere that is very relaxed, makes the game consistently entertaining and always interesting and fresh for newbies and veteran players alike.
Platform:
Release Date: July, 2016
Game Type: Fantasy MMORPG
Features: Very customizable characters, PK focused, Guilds system, Advanced commerce, Vanilla, Regular events