MZarur
Captain
- Joined
- Jul 4, 2016
- Messages
- 654
- Reaction score
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Well, today i was talking with some people and after some minutes of conversation, i decided to make this thread. Why?
I registered in the forum in the day that it came online. I played in the first day, and no-lifed an entire week. We didn't have guilds in that time. I always heard from Zankza that guild is capped in 25 slots to avoid monopoly. But guild has 25 slots since the third week of PKO.
(https://devxf2.piratekings.online/forum/threads/guilds-creation-allowed.305/)
Back in that time our "Online Record" was around 300-400 players. Nowadays we have 1306 as Record, but it's ALWAYS above 1100 "Currently Online".
If you face the reality, you will see that we have 2 Main guilds (Restricted and Trinity) with the secondaries guilds (Affliction and Zombie Land). This situation is most of times seen as the pro guild with the guild in progress. This makes players more distant. When someone from the main guild leaves you have to choose someone to be "promoted" and his friends from the guild in progress keep being the supporting ones while the main guild keep being the leading ones.
I don't know if the server is ready for 80 guild slots like it was in ToP, but in my opinion, even if u make 60, 70 or even 80 slots, it will be for ALL guilds. Means that it will affect everyone in the same way.
I don't know if Developers are working on it or if it was only an idea.
Feel free to comment, to criticize, to like.
p.s.: I don't know how monopolized FC and DS are, i'm talking about waht i see from high lv guilds. All opinions are welcome.
I registered in the forum in the day that it came online. I played in the first day, and no-lifed an entire week. We didn't have guilds in that time. I always heard from Zankza that guild is capped in 25 slots to avoid monopoly. But guild has 25 slots since the third week of PKO.
Greetings Players, Today we have deployed and launched guilds system. Those who qualify of creation can now run to Icicle Mas or Dessaro at Thundoria City along with stone of oath to begin creation of guild. Same requirement applies with the reputation and gold, All guilds will begin with 25 slots to observe balance. In the future we may increase or decrease depending on how things roll.
PS Navy Guilds can be named anything, No longer uses number allocation with predefined term as guild name!
(https://devxf2.piratekings.online/forum/threads/guilds-creation-allowed.305/)
Back in that time our "Online Record" was around 300-400 players. Nowadays we have 1306 as Record, but it's ALWAYS above 1100 "Currently Online".
If you face the reality, you will see that we have 2 Main guilds (Restricted and Trinity) with the secondaries guilds (Affliction and Zombie Land). This situation is most of times seen as the pro guild with the guild in progress. This makes players more distant. When someone from the main guild leaves you have to choose someone to be "promoted" and his friends from the guild in progress keep being the supporting ones while the main guild keep being the leading ones.
I don't know if the server is ready for 80 guild slots like it was in ToP, but in my opinion, even if u make 60, 70 or even 80 slots, it will be for ALL guilds. Means that it will affect everyone in the same way.
(https://devxf2.piratekings.online/forum/threads/new-guild-system.1334/)We would like to open a discussion on the proposal of new Guild system that was based on players suggestions.
A system, where current Guild Leader can transfer it's rights to another member by simply selecting a player from Guild list, and assigning rights.
- Leader:
Allow guilds to be able to Expand.
- Levelling:
This will work by giving EXP % (tafrom Guild member to the Guild itself, allowing it to level up and get more slots.
Each level will give one more slot.
A shared Bank that is allowed to be used by Guild members that earned this right from Guild Leader.
- Bank:
It will have Action Log allowing Guild Leader to check how it was used and who put or taken what items/gold there.
Level 1-10 guilds can challenge each other two times a week in Arena or CA or Mirage like map gaining Guild EXP.
- Challenge:
Level 10-20 guilds can participate in Mini Sacred War (Navy vs Pirate) gaining Guild EXP, Gold, and more.
Level 20+ guilds can participate in Sacred War (Navy vs Pirate) gaining Guild EXP, Gold, and more.
I don't know if Developers are working on it or if it was only an idea.
Feel free to comment, to criticize, to like.
p.s.: I don't know how monopolized FC and DS are, i'm talking about waht i see from high lv guilds. All opinions are welcome.

