xTotem
Squid Slayer
- Joined
- Jul 23, 2016
- Messages
- 68
- Reaction score
- 28
- Points
- 18
- Age
- 32
420, vTotem, vTotems, xTotems are all on my accs : )
its just reon's bullshit talks
So u thing those "Mallers" would let u kill 'em bosses caz there so nice? Of course not!!!why not make a boss drop with low rate for the ring?.
If we have a fair item mall, there are no P2W players, so you can kill those bosses too.So u thing those "Mallers" would let u kill 'em bosses caz there so nice? Of course not!!!
I honestly have no clue what ur tryna say. Just caz rings are in mall dosnt mean mallers whould just let u kill the bosses. Dude just like in real top the only way to win is to team up with other guildsIf we have a fair item mall, there are no P2W players, so you can kill those bosses too.
mallers dont get their real life money from trees. they also work for that. So why shouldnt you work in game some days to get a ring? the ring that will be the best forever.
Thats not actually true since i actually got money to buy lots of rums but i dont have even half the time most mallers have here. I bet mostly its from thei parents guessing by the online time they have
I prefer their help in other ways....go ask your parents for some money then?
i personally dont get a single dime from my parents for personal usage
butthurt much?go ask your parents for some money then?
i personally dont get a single dime from my parents for personal usage
I do kinda agree with this,i don't believe there should be too many item mall only items and also, not too expensive(Zankza please). if there was one thing i disliked about most private servers it was that they had mall sets that were untradable, and a reasonable gap between the maller set and the best set a non maller could get.. Mallers pay to get an edge and support the game, but i don't believe a non-maller should be stuck below all mallers, a non maller should be able to reach the lvl a maller can, but just much harder.I started to play ToP back in 2007, played for 5 years and i never spent a dollar on the game. Though i was only able to join to second or third best guilds, it was fine. Some of you need to understand, it's not about how YOU play the game, it's about the average player. Like I can sell manu stuffs and lucky packets or even ref gems, but if everyone is trying to sell those items, then who will buy them? You can't advice to everyone, oh cmon just farm something. There aren't that many items needed in this game.
Of course, there's always someone who plays more and becomes better which is fine. But adding too much stuff to Item Mall and getting easy money because of that is dumb. There are too many IM only items. I want a hard game too, but instead of working days to buy a 5-10mil ring from a maller, why not make a boss drop with low rate for the ring? Or a blueprint (with IM item) with very rare ingredients. The game would be hard for everyone, it would be more fair. That's all i want.
We already have bosses with rare drops, we already have salvage spots with gem drops which is monopolized by few players. This is what MMORPG's about. And this is still better than items monopolized by mallers (in the end both ingame bosses, PK and because of the IM). Oversupply is much more worse with mallers, because they can buy any amount of items if they are rich enough in real life and they are willing to spend money on this game. How is killing a boss or making a blueprint in a hard way is worse than making mall cheaper? Ofc i didn't ask for a mini-boss drop with 30min respawn time.Making award center or giving mall item for quest award and boss drop will just lead to abuse, oversupply, boss monopoly and lessen server's revenue which is going to kill this game very fast.
Making mall cheaper is better than giving free stuff. Cheaper mall can help non-maller to farm less gold and get their mall item faster, and attract more player to mall more.
Not as fast, but currently they can sell way too many things. Apparels, inventory slots, HB, CB, nana, fusion scroll, rations, pet fruits, hairstyle stuffs, stat resets, forging items. They can still buy "any" amount of HB's, nanas and level faster (which is ok). I'm only against about OP items like rings, some forging stuffs, fairy box. MMORPG's should be about getting stuffs ingame and not from Item Mall.So basicly, yall are saying that mallers should advance just as fast as non-mallers. That's bullshit. Just saying.
Not as fast, but currently they can sell way too many things. Apparels, inventory slots, HB, CB, nana, fusion scroll, rations, pet fruits, hairstyle stuffs, stat resets, forging items. They can still buy "any" amount of HB's, nanas and level faster (which is ok). I'm only against about OP items like rings, some forging stuffs, fairy box. MMORPG's should be about getting stuffs ingame and not from Item Mall.
A fair game has much more players and in the end he would be just more rich. Look at the most succesful F2P games, all of them is a fair game, not P2W.
Pirate King Online (also known as Tales of Pirates) is fully 3D designed multiplayer online game based on 5000 years of background history with Pirates as its central theme. It is comical in nature and has humorous looking characters and creatures. The games scenery is splashed with bright and beautiful colors everywhere. The exaggerated movements and actions of characters as well as objects, topped with an atmosphere that is very relaxed, makes the game consistently entertaining and always interesting and fresh for newbies and veteran players alike.
Platform:
Release Date: July, 2016
Game Type: Fantasy MMORPG
Features: Very customizable characters, PK focused, Guilds system, Advanced commerce, Vanilla, Regular events