I disagree with pirate clubbing.@Zankza is this part of your game plan?
1. Stay online event(90 hrs per month).
2. Ofc, if theres stay online event, there is Award Center.
3. Pirate Clubbing.
4. Daily and weekend multiple exp event.
5. Weekly hexa(I think, this one is part of the plan).
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Abusable, no.1. Stay online event(90 hrs per month).
With the current state of the game and economy, making an Award Center which would be balanced is next to impossible.2. Ofc, if theres stay online event, there is Award Center.
Absolutely not, it shouldn't be added in years, if ever.3. Pirate Clubbing.
I'm up for "random" EXP Events, 1.5x, maybe 2x at best, but not scheduled ones. No point in leveling, say, during weekdays, if you know that there's going to be an EXP Event on weekend.4. Daily and weekend multiple exp event.
Maybe eventually adding Weekly Hexa for LOWER levels, but not yet. Hexa makes grinding on higher levels look like a complete joke, in the ~2 months that the server has been up, having had Hexa twice (3x 15 mins each) was arguably too much already.5. Weekly hexa(I think, this one is part of the plan).
I agree capped until lvl 60-65 should be fine, so that there will be more competition on DW and CA.Hexa for lower level is a good idea, maybe capped until lvl 55.
So it will help fc/ds player and help the economy (wood, ore, sashimi, candy selling).
agree this will make a good use of candy lol...I agree capped until lvl 60-65 should be fine, so that there will be more competition on DW and CA.
Those things you listed are generally unfavorable due to their rapid content-destroying. We've witnessed enough of content-destruction in single lifetime, Going let this game relax.[/Q



Pirate King Online (also known as Tales of Pirates) is fully 3D designed multiplayer online game based on 5000 years of background history with Pirates as its central theme. It is comical in nature and has humorous looking characters and creatures. The games scenery is splashed with bright and beautiful colors everywhere. The exaggerated movements and actions of characters as well as objects, topped with an atmosphere that is very relaxed, makes the game consistently entertaining and always interesting and fresh for newbies and veteran players alike.
Platform:
Release Date: July, 2016
Game Type: Fantasy MMORPG
Features: Very customizable characters, PK focused, Guilds system, Advanced commerce, Vanilla, Regular events