Huskybruns
Squid Slayer
- Joined
- Aug 16, 2016
- Messages
- 67
- Reaction score
- 27
- Points
- 18
- Age
- 33
All right I'll break this down and I will make it short as much as possible. I don't know if someone has said this already but I will go ahead and write it again since nothing is being done. Let's say this game is divided into three classes. And yes you guessed it right; lower, middle and upper class.
Lower class
- those who just started game, those who've been struggling to lvl and earn gold, who resorts to begging to higher classes because they got nothing, never purchased rums, depends on salvage, manu, cooking, etc make gold, lacking knowledge of in-depth understanding of this game
Middle class
- those who meet average player lvl in the game, dont make a lot of gold in game but pretty self-sufficient, depends on salvage, manu, cooking, etc make gold too but purchased rums once, have quite the knowledge on how this game works (economy, quest, characterwise and etc.)
Upper class
-the elite players of the game, reached lv65- 74 already, had tried every features of the game like everything, consist of heavy mallers, know every bit of info of the game from
bugs to all kinds of items, maps, bosses, mazes, skills, manu, etc., well-equipped players
So heres my conclusion.
-support lower class by adding a feature on which give them minor rewards such as Discipleship/Mentorship, events with very minor rewards (e.g. 10 rations prize) can be Q&A event on world chat or Find GM event ( maybe thrice a week) and lastly, short, straightforward and easy to access guides like How to Make Gold 101 , how to lvl 101 etc.
-support middle class by offering them more opportunities to gain more lvl exp and move forward in the game since most of them are lv45-64 who are still struggling to move past lv 65.
- and for the upper class, I think they reached the phase wherein they have nothing to do anymore in game goal-wise because they had tried everything already. They get bored and most just quit. To solve this, adding a new content one step at a time isnt a bad idea at all. This will open more new goals for players whose always want to thrive.
These will make server alive and enjoyable again.
P.S. This is just my insight. You are always free to ignore it if you aren't interested. And I prefer this thread free from players replies so please leave it like this. Thanks!
Lower class
- those who just started game, those who've been struggling to lvl and earn gold, who resorts to begging to higher classes because they got nothing, never purchased rums, depends on salvage, manu, cooking, etc make gold, lacking knowledge of in-depth understanding of this game
Middle class
- those who meet average player lvl in the game, dont make a lot of gold in game but pretty self-sufficient, depends on salvage, manu, cooking, etc make gold too but purchased rums once, have quite the knowledge on how this game works (economy, quest, characterwise and etc.)
Upper class
-the elite players of the game, reached lv65- 74 already, had tried every features of the game like everything, consist of heavy mallers, know every bit of info of the game from
bugs to all kinds of items, maps, bosses, mazes, skills, manu, etc., well-equipped players
So heres my conclusion.
-support lower class by adding a feature on which give them minor rewards such as Discipleship/Mentorship, events with very minor rewards (e.g. 10 rations prize) can be Q&A event on world chat or Find GM event ( maybe thrice a week) and lastly, short, straightforward and easy to access guides like How to Make Gold 101 , how to lvl 101 etc.
-support middle class by offering them more opportunities to gain more lvl exp and move forward in the game since most of them are lv45-64 who are still struggling to move past lv 65.
- and for the upper class, I think they reached the phase wherein they have nothing to do anymore in game goal-wise because they had tried everything already. They get bored and most just quit. To solve this, adding a new content one step at a time isnt a bad idea at all. This will open more new goals for players whose always want to thrive.
These will make server alive and enjoyable again.
P.S. This is just my insight. You are always free to ignore it if you aren't interested. And I prefer this thread free from players replies so please leave it like this. Thanks!
Last edited:
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