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Morph Runestone in mall

I think we can all agree that you shouldnt be able to relog into BD lair. If they already did it thats ok because its not their fault they were smart and abused this feature its the game admins fault for not being smart and fixing the feature and using the word "Vanilla" to cover up everything.

The simple fact i like this game is because its like play dough, so much unused content; basically no useful quests (except LB- which isn't that useful); it has a sea based combat style that is BASICALLY UNUSED; classes that are not properly defined; almost basic game combat mechanics and its so wonderful. Just use all the unused content and fix all the broken stuff (BY INCLUDING SUGGESTIONS OF YOUR PLAYERS) and make the game better. since its "professionally developed" altho it just seems like TOP back in 07 when IGG had it and basically did nothing ... well at least they gave double exp events and stuff.
 
I don't think any drastic changes should be made. At least not until the server is very very old (Due to how small the community is, I don't think that will happen, but hopes up.) However, I have to disagree with using "vanilla" as an excuse for not fixing things.

Many things have changed since ToP first opened, but mainly the community, which is no longer a bunch of people trying to explore the game and have fun, people are experienced and they know every loophole and how to "abuse" it.

If you'd just bring up a bunch of old players who are not as experienced here, then yes, that might be vanilla for them. But due to how different things are right now, you shouldn't aim at preserving Vanilla, but rather to preserve the Vanilla feeling. And of course, some changes have to be made with that. (Starting with changing how full heal bug works and not allowing relog in BD Lair).

To conclude - I'm sure I've said this many times on different occasions, but, the point is not to have something Vanilla JUST for the sake of it being Vanilla. Some things which may not have been harmful back in the old days, may be harmful here, which simply makes the game more dull and only drives the vanilla feeling away.
 
BD map will be not able to save position.
 
We have a very large amount of players, with each player obviously trying to improve.
We also have a very large amount of Lv 65 Sealed Equipments in the server, waiting to be unsealed.
The demand on Kal Runestone is huge. There's 5 Chests in DW1 that drop Kal Runestone, each with 3,33% (6,66% with CB) chance of dropping Kal Runestone every 3 hours and the Snowman Warlord, that has 7% (14% with CB) as well.

I've seen many DW's not dropping any kal at all, and so it might sometimes take up to a whole week to finish a set of 5 Kal Runestones to unseal one piece of equipment for a player.
Many people are frustrated by this, since I believe the demand on this item is too big, and the availability for many players is just not given, since the guilds don't sell these at all. The use for Kals is just too big. You unseal 65 pieces, you get Lv70 frames, and you can even get dices/powers for unsealing a Black Dragon Altar.
In official ToP they added the "Morph Runestone" into the Item Mall back then. It's an item, that you can buy (only in mall) to unseal any piece of Lv65 sealed. Of course this wasn't and shouldn't be cheap, as Lv65 weapons are the strongest weapons in the game as of now. However, this would be a way of fighting this huge demand of Kal runestones and would make Lv65 equip more accessible for many people, as everyone can save up gold to buy Rum and buy a Morph Runestone of another person.

As stated, the price shouldn't be too low. I'd suggest around 399-499 each Runestone.

Bump XD i think this is needed in the server more than ever right now.
 
Yeah. I think we need the morph now like 300 rum is enough so we dont over price stuffs and make the rums price much expensive.
 
Yeah. I think we need the morph now like 300 rum is enough so we dont over price stuffs and make the rums price much expensive.
Lol. If he does that, kal price will drop like hell and DW will have no meaning.
Price should be AT LEAST 900 rum, tending to 1k

Kals are being sold 6m+
 
But inst it the goal is to lessen the price of the economy? This is the reason why price increases because we dont have supplies only demand. (Remember when Refs cost like 150k - 200k and not at 500k. UGs that are 10m to 15m and Rums that are 20k/piece and now 30k - 35k/piece)
Think about the F2P players the price they are selling doesnt change but instead its lessening (like the price of HB), mall price needs to be convenient also for some reason.

I dont mind if its 900 to 1k rums but try to check the gap of gold on the top 100 which should be the basis.
 
But inst it the goal is to lessen the price of the economy? This is the reason why price increases because we dont have supplies only demand. (Remember when Refs cost like 150k - 200k and not at 500k. UGs that are 10m to 15m and Rums that are 20k/piece and now 30k - 35k/piece)
Think about the F2P players the price they are selling doesnt change but instead its lessening (like the price of HB), mall price needs to be convenient also for some reason.

I dont mind if its 900 to 1k rums but try to check the gap of gold on the top 100 which should be the basis.

Refs were cheap before because:
There was less gold in-game
No one had a real use for refs

It's all about offert and demand and inflation. The more gold there is, the bigger the inflation.
 
morph stone in mall is essentially equips going into mall, 300 rum is too cheap.

dak is right if the stone goes in mall it shouldn't be cheap

I'm thinking like 800rum-1k rum
 
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