Hillarien
Squid Slayer
- Joined
- Jul 9, 2016
- Messages
- 92
- Reaction score
- 52
- Points
- 18
- Age
- 34
It is about HOW MUCH time consuming it currently is. Did you ever tried to craft lvl 8 blueprint on original ToP/PKO? Commerce statues grind, life quest grind on different characters, and hope that it won't be first prize for 3rd ingridient.Although I agree that something quite time-consuming in terms of PvE for people to obtain at the very least the basic stuff would be in order, I don't think this game should really support a PvE playstyle, where you can get everything without having to fight for it. Having to fight for something and working hard to overcome the monopolizing party is one of the most fun aspects of this game (at least in my opinion). There's always alternatives for something, but if they can be done solo, or without having the risk of being killed by someone stronger, they should be quite difficult.
Well, one of the things which killed FoxLv was that crafting had a way too high priority. It was no longer an option, but a necessity. It should stay the way it is in my opinion, as it can be done solo, and in a PvE environment. If people want to specialize in crafting and take the safe route to getting items, it should be incredibly difficult, as they get to skip the bossing/chesting/fighting part. As you yourself said, a difficult, time-consuming PvE way should be added, but crafting as it is now already covers all of that, so there's no need for something new if you ask me.
Il put it simple, let's say i want to get myself Gem of Rage. I have two options, first, join a good guild, constantly farm CA, and wait for my turn to get it.
Another way, crafting, While i did not complete such craft on this level, i been following people who did craft the first Gem of Soul on sever, it took nearly half year.
The term "efficiency" help us understand which option is better, but in this case, it is just stupidly obvious, it is more reliable to just try and KS someone in ca.

