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It's time for hexa.

Skylite

Squid Slayer
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Part of me wants to stop playing until hexa is included every weekend just like official. Sorry but it's how I feel. We need hexa. we just need it. here's why:

1. Better economy from non-mallers: we can sell signets, wood, shashimi, ore.
2. Better economy from mallers: sell candy sticks.
3. Leveling will actually become fun instead of an unpleasant chore.
4. player base will increase because of slightly better leveling with hexa.
5. People like me will stop complaining about no hexa.
6. Argent will come alive with Stalls and become more active.
 
1. Better economy from non-mallers: we can sell signets, wood, shashimi, ore.
2. Better economy from mallers: sell candy sticks.
6. Argent will come alive with Stalls and become more active.

+2

hexa after all isnt such an epic exp after lvl 65, and it becomes completely useless after 81... and without tixes on award center, doing hexa wouldnt be such a big exp inflation anyway...

even with hexa, itd still take people a few months to hit anything above 70 xD so i dont find it nearly as bad as asking for 'x2' or those things.
 
To be honest I think this is a good idea. Hexa was fun. Maybe instead of making it useless after 81 do it after 61?
 
We WILL have hexathlon you're just going have to wait for server fluctuations to set in first.
 
Oki thanks. It's just that I feel people will get bored x.x I think I'd be good for more casual players and even though I'm pretty close to 60 myself, I'd rather have more players than getting ahead alone. So I'd appreciate if it's sooner than later :).
 
I agree.. i think i already stated most of those benefits it really pushes the economy up, lower lvls get a chance to catch up and also to make money. but hex right now is a little much seeing that the total cash available in the server right now is fairly low, wait for people to farm more money
 
I'm sorry but I haven't logged in game since I posted this topic.
 
He said he was going to active it for 20 mins or something I think.
 
Part of me wants to stop playing until hexa is included every weekend just like official. Sorry but it's how I feel. We need hexa. we just need it. here's why:

1. Better economy from non-mallers: we can sell signets, wood, shashimi, ore.
2. Better economy from mallers: sell candy sticks.
3. Leveling will actually become fun instead of an unpleasant chore.
4. player base will increase because of slightly better leveling with hexa.
5. People like me will stop complaining about no hexa.
6. Argent will come alive with Stalls and become more active.

If we implement hexa in second weekend of the game, it is really unfair for those players who invested time and money (alot of time and money) into the actual leveling, while others who wait a week get it for free.
As I stated in a previous thread: yes we do need hexa, just not in the beginning.
It should be implemented after a month or two.
Otherwise server progresses too fast again.
 
If we implement hexa in second weekend of the game, it is really unfair for those players who invested time and money (alot of time and money) into the actual leveling, while others who wait a week get it for free.
As I stated in a previous thread: yes we do need hexa, just not in the beginning.
It should be implemented after a month or two.
Otherwise server progresses too fast again.

I'm one of those players and we already got a price for lvling fast, which is, free mazes. I see your point though, that's why I did suggest to make it useless after 60 because I'm sure most players won't have the time or the money to lvl after that anyways. But at least that way they will be able to do more stuff like doing mazes, farming or pvp at bar.

The last thing I want is the server to die and all the time and money I invested be for nothing.
 
I'm one of those players and we already got a price for lvling fast, which is, free mazes. I see your point though, that's why I did suggest to make it useless after 60 because I'm sure most players won't have the time or the money to lvl after that anyways. But at least that way they will be able to do more stuff like doing mazes, farming or pvp at bar.

The last thing I want is the server to die and all the time and money I invested be for nothing.
yea exactly, we don't want people leaving cause they can't get to a point of relevance and because it's 1x exp and there's no real reward from gaining rep from lvling disciples the lower lvls won't and don't get much help. but making hex useless after 60, nah, it's already hell, we and future people need something to help the grind
 
after 61 is hell. And trust me i know. İ m the first 61 in the server. Untill 61 it is relatively possible but plus 61 will be impossible for casual players.

i am not even talking about +65
 
yea i know, cause the experience drastically changes at 61 like at 71. i know if you totally go hard you can get 64 but after that, dear lord help you, we'd need 2x exp and 2.5x amp
 
why not release hexa only to lvl 50 or 60?
 
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