cocopuff
Squid Slayer
- Joined
- Jul 15, 2017
- Messages
- 95
- Reaction score
- 48
- Points
- 18
Hello everyone, I am CocoPuff. I've been playing versions of this game for quite some time now,so it's safe to say that I have my fair share of history with the game. I've recently made the decision to come to PKO and I was very excited to start on this version, which I still am, because I believe in PKO. After 2 weeks of grinding hard to level (No PLvl), and to make $$$, I've began to notice/connect many things that I felt were minimizing the enjoyment/satisfaction of the game.
First and foremost, I would like to make a statement about the current economy of PKO, from my perspective of being fresh eyes, which is an economy that lacks balance between Consumer/Buyers and Marketers/Sellers. I know that everyone is trying to make money and that is completely understandable, but it is also because we are trying to save money, that we do not buy. Thus, the market does not sell and circulation of gold is hard to come by. ------Sad thing to say is that I have not thought out any solutions to possibly balance the economy where their are equal amounts of Buyers & Sellers.
This next topic may be a little greedy/selfish because it is something that would benefit me from a multitude of ways in-game. The this topic is More GEMS such as the Broken, Cracked, and Chipped. I fee like the state (in-game situation) that I am now, one possible way for me to become better with a huge dose of enjoyment is the ability to forge. For many of us long timers, we know that it is a bad investment to forge Fiery/Furious and that the best gems to forges are the UG Gems. Problem is the price for UG Gems are astoundingly high and difficult for New Comers/Low-Mid Tiers players to get their hands on. This is why I suggest the weaker versions of the UG Gems because it is can be much more affordable and still gives the excitement/enjoyment of gemming/becoming stronger. Another benefit of having weaker gems out on the market is that the levels (rates) of consumers will rise and that will stimulate circulation, but it can also chain effect other areas of the game. For example that forging for newbies to Mid-Tier players are becoming more common, that means that Refs and Gems will be in demand ---meaning that FC/DS is a plausible avenue to make $$$.
This is all I was able to think of in my short half hour reflection on this game. I really do enjoy this game because it has provided me a lot of fun and honest grinding that I have forgotten about. Yet, all of this is my personal opinion and I do not care if you agreed with me or not, but I would like the comment section to be for constructive criticism on my ideas whether to improve or possible discussion for other ideas that players may have.
First and foremost, I would like to make a statement about the current economy of PKO, from my perspective of being fresh eyes, which is an economy that lacks balance between Consumer/Buyers and Marketers/Sellers. I know that everyone is trying to make money and that is completely understandable, but it is also because we are trying to save money, that we do not buy. Thus, the market does not sell and circulation of gold is hard to come by. ------Sad thing to say is that I have not thought out any solutions to possibly balance the economy where their are equal amounts of Buyers & Sellers.
This next topic may be a little greedy/selfish because it is something that would benefit me from a multitude of ways in-game. The this topic is More GEMS such as the Broken, Cracked, and Chipped. I fee like the state (in-game situation) that I am now, one possible way for me to become better with a huge dose of enjoyment is the ability to forge. For many of us long timers, we know that it is a bad investment to forge Fiery/Furious and that the best gems to forges are the UG Gems. Problem is the price for UG Gems are astoundingly high and difficult for New Comers/Low-Mid Tiers players to get their hands on. This is why I suggest the weaker versions of the UG Gems because it is can be much more affordable and still gives the excitement/enjoyment of gemming/becoming stronger. Another benefit of having weaker gems out on the market is that the levels (rates) of consumers will rise and that will stimulate circulation, but it can also chain effect other areas of the game. For example that forging for newbies to Mid-Tier players are becoming more common, that means that Refs and Gems will be in demand ---meaning that FC/DS is a plausible avenue to make $$$.
This is all I was able to think of in my short half hour reflection on this game. I really do enjoy this game because it has provided me a lot of fun and honest grinding that I have forgotten about. Yet, all of this is my personal opinion and I do not care if you agreed with me or not, but I would like the comment section to be for constructive criticism on my ideas whether to improve or possible discussion for other ideas that players may have.