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News Concerning Lag

Hi, I just wanted to quickly inform everyone that the connectivity issues at PKONLINE is our highest priority. I know it may seem the developers are not doing much at this point because at this point we are legitimately out of choices. Instead of relying on some software or hardware improvements, We need to reconsider our networking topography. Unlike software or hardware which is completely at our discretion, Networking is hardly at our segment. In networking you deal with hundreds of device before our packets arrive your computer from our servers, And multiple owners between those hundred devices.

What I'm trying to say is that it's not simple as applying a patch to fix everything, It's very much complicated and we must account for every relative point, For every A to B, B to C, C to D and so on. Right now we are in pursuit of discovering the best combination of X+Y+Z whilst maintaining security stand point without creating too much latency at not cost of million dollars.

We are bringing more additional solutions to relief this problematic by allowing/permitting persistent bonuses from fruits, so after an disconnected your states are temporarily gathered and kept in memory in case you make return, And will be re-applied to your character (HB/CB/NANA). Additionally, we are looking into offline sessions meaning, the gateserver allow disconnection but gameserver will not end your session so you remain logged in entire time during your networking connectivity intermittent. In general, we are looking into every solution and as time passes the more we learn and adapt, things will quickly improve and mature.

Thank you for your patience and cooperation, The level of commitment and demand from players is recognized and in exchange we will show our dedication and consistent to providing solutions for all players.
 
Great to hear! We know how much $ u spent to build this server.
 
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