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Auto Sort feature

Spidpex

Official Game Guide Writer
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Would be great if it was possible to develop a Auto sort feature, for bags and banks, so all items would be sorted within the same item category

Thoughts?
 
I want this auto sort feature
 
Better to rework so it can be more malleability IE typing item name will instantly filter to what matches.
 
Either way, we need more money to hire money extremely good programmers, we have only handful programmers, but demand is still too high for the revenue we have.
 
Either way, we need more money to hire money extremely good programmers, we have only handful programmers, but demand is still too high for the revenue we have.

I don't really think that programming such task requires good programmers..
The logic of it is so simple in case your going to sort items alphabetically, and not according to the type of item(Equipment types:Weapons,armors,gloves,food, and etc..)

I am not really sure what programming language are you using, but let us assume that your using C#..

String[] names = { "Fairy Rations", "Auto Ration", "Robot Core", "Ticket to Argent", "Ticket to Icicle",
"Old Ticket"};
var nameList = new List<String>();
nameList.AddRange(names);
Console.WriteLine("List in unsorted order: ");
foreach (var name in nameList)
Console.Write(" {0}", name);


Console.WriteLine(Environment.NewLine);

nameList.Sort();
Console.WriteLine("List in sorted order: ");
foreach (var name in nameList)
Console.Write(" {0}", name);


Console.WriteLine();

that would sort out the list given alphabetically.

Some other programming languages like MATLAB, has functions to do the job even easier.. , example:

Setitems.jpg


add couple of "if" statements, and you should be all set.

NOTE: I am not a programmer, I am just a ME student who has a very WEAK background of coding, so if you ask me if I can do it, no I cant.. but I can assure you that its doable over few hours or less... the only thing that I would not be able to do is to connect the code inside the game.. (how to add a tick button inside the inventory that enables the code to be activated). e.g:

Cn9vYXu.png
 
That's cute, I like the part where you want to talk about programming but explicitly state "jk i dont know nothing about programming" at the end. Wish things were that simple.
 
That's cute, I like the part where you want to talk about programming but explicitly state "jk i dont know nothing about programming" at the end. Wish things were that simple.
And I admire how you make things look complicated as to ask for more $$.

;)
 
but let us assume that your using C#..
I didn't had to worry too much about what you were suggesting, you made very bad assumption, .net is wonderful it's hack, it does a lot of things including simple iterator for your datatype string. It's wonderful to talk about things you have taken keen interest, but when you start running/operating a business, you let me know right away =)
 
Such a feature will bring more questions then there is answers.
What to do with first 4 Slots? They are special for Wing, Fairy, etc.
How to Sort the rest of inventory? By item type? By Name? By ID?
How to Sort items from one apparel set ?
What to do with stack-able items?
There is more then one characteristic of item. And it wont ever come down to a simple "sort()" call, because every player has own requirements and preferences.

To do this. We need to check all our players inventories. Find out their preferences on items sequence. Implement the most common use cases.
Definitely not a simple task to do as @Clara made it sound like.
 
Such a feature will bring more questions then there is answers.
What to do with first 4 Slots? They are special for Wing, Fairy, etc.
How to Sort the rest of inventory? By item type? By Name? By ID?
How to Sort items from one apparel set ?
What to do with stack-able items?
There is more then one characteristic of item. And it wont ever come down to a simple "sort()" call, because every player has own requirements and preferences.

To do this. We need to check all our players inventories. Find out their preferences on items sequence. Implement the most common use cases.
Definitely not a simple task to do as @Clara made it sound like.


Sort items from top to bottom in alphabetic order? With multiple of the same items beside eachother
 
Such a feature will bring more questions then there is answers.
What to do with first 4 Slots? They are special for Wing, Fairy, etc.
How to Sort the rest of inventory? By item type? By Name? By ID?
How to Sort items from one apparel set ?
What to do with stack-able items?
There is more then one characteristic of item. And it wont ever come down to a simple "sort()" call, because every player has own requirements and preferences.

To do this. We need to check all our players inventories. Find out their preferences on items sequence. Implement the most common use cases.
Definitely not a simple task to do as @Clara made it sound like.

I'd say no to that feature, because its useless asf its just work for the scripters and I do know how much effort it takes as he said.
 
I'd say no to that feature, because its useless asf its just work for the scripters and I do know how much effort it takes as he said.
No. not scripters, programmers!

You know what else costs more? Programmers compared to scripters!
 
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