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News Approaching Bow Abuse

Hi, I have some things that requires attention but certainly has no one simple solution. Throughout the time players have learned that sharpshooter's bow can be quite abused deadly, they can curve the very difficult bossing due to the fact superior range they provide. They literally obliterate and destroy the meaning of bossing and importance of whether if you can defeat such boss.

First idea would be to increase those bosses' seek range/fighting range but unfortunately it means bosses will behave quite differently and your common bossing tactics will not be necessarily same, which places it into unoriginal feeling of TOP.

Secnd idea would be unfavorable but remove the bonus range on those bows so the bug is gone for real. But that means you lose that once had benefit in PK or legitimately bossing.

How am I suppose to prevent abuse without changing the old feelings? Even if I prevented bow damaging kraken, it wouldn't help with B2 as you'd legitimately use bow with B2 so I can't prevent B2.
 
SS should be as they used to be since ever, thats the principal reason of making SS on this kind of servers, actually each class have their pro and counter things, if you fix this one it will unbalanced the server. Why? Coz SS is mostly useless, while cruses, champs, voys can farm everywhere, SS r papers, everywhere, everytime, and in this kind of servers, duuh... the only ways SS has a chance to make some gold was soloing bosses, althought i dont think this server will have a maze solo in long, long time.

Note the fact the SS must have like 1.5k to kill any boss with bow and it would take rlly long time anyway, i would like to see the first SS who reached the 1.5k max in this server.
 
SS should be as they used to be since ever, thats the principal reason of making SS on this kind of servers, actually each class have their pro and counter things, if you fix this one it will unbalanced the server. Why? Coz SS is mostly useless, while cruses, champs, voys can farm everywhere, SS r papers, everywhere, everytime, and in this kind of servers, duuh... the only ways SS has a chance to make some gold was soloing bosses, althought i dont think this server will have a maze solo in long, long time.

Note the fact the SS must have like 1.5k to kill any boss with bow and it would take rlly long time anyway, i would like to see the first SS who reached the 1.5k max in this server.

Yap. I think most of us are leaning towards leaving it as it is.
 
I don't play SS so I don't really care, but in a server like this one, Bow SS won't get to a level where it's abuseable. Lack of good bows, lack of gems, and the lack of stats overall will mean that it will take a long time until it even becomes efficient, so just leave it as-is. No need to change how bossing works and no need to change Bow SS because of a bug which will take ages to become worthwhile "abusing".
 
no decrease if i see a decrease id like to see a warded area in dw2 from the game not from clerics or sth like stealth break which happens with unlimited hp chests around the bosses
 
HOnestly, i just thought of a solution for DW. An automated system announcement for when someone is fighting the DW bosses, this way when people see it, they'll go and check the boss spot out; this'll encourage pk in the maze and less chances of people bugging the boss.
 
I have to agree with Ameen, I would just leave it as it is.

Bowers are very squishy and they end up taking a risk by going to B2 and soloing it. When I was a crus, I would just wait until the SS make b2 5% then I'd kill SS and finish B2. so, it's not always rainbows and sunshine for bowers.
this aint private server that you think you can ks the b2 just because u already killed the ss whose bugging it :) remember this game is meant for team play its not about soloing :)
 
no reason to touch em ,check crussaders abusing their slash stealth to ks u the exact moment so no thnx bye
its part of the game do you think all cruz can 1 slash everyone and just stealth when they feel like to, remember there's a ts to detect the invisible cruz and if you were an ss its logical that you wouldn't run around in the pk map if u know u will get 1 slash lmaooo!
 
for the mean time i guess just leave it as it is because no ss can rush b2 without dying maybe in a year :) and remember theres always another guild or enemy who will ks it from you for sure
 
for the mean time i guess just leave it as it is because no ss can rush b2 without dying maybe in a year :) and remember theres always another guild or enemy who will ks it from you for sure
that's exactly what I think
 
I did a little test, the minimal value to add to the b2 range so he could reach the bowSS bugging him, if added, will make him able to chase players behind the fountain, it is obviously completly useless to edit the boss's aggro.
 
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this aint private server that you think you can ks the b2 just because u already killed the ss whose bugging it :) remember this game is meant for team play its not about soloing :)

Soloing is natural and will occur. I bet it would take time until we're gemmed enough to do it though :)
 
Soloing is natural and will occur. I bet it would take time until we're gemmed enough to do it though :)
It will take quite a lot of time. And guilds/teams can always send a member to check if the boss is being bugged and take care of the SS. I really think that this is an aspect of the game which should stay. The amount of bosses which can be bugged is very little, and since SSs will be fairly weak here compared to other servers, they either won't be efficient and outright doing those bosses as a guild (i.e. Kraken) becomes the better option, or they'll get stopped quite easily (b2 in DW), so there's no need to change anything.
 
remembering: there are not good bows. the good ones (I think only twilight and death bow) need a high lv SS to use and the death one is almost impossible to get.
 
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remembering: there are not good bows. the good ones (I think only twilight and death bow) need a high lv SS to use and the death one is almost impossible to get.
And no huge gems either, I mean BD Eye (capped lvl 2) and it is very hard to get.
Even if someone had a Bow with Lv3 Eye of Black Dragon, he would be unable to solo it quickly.
If somebody has Lv3 Gem of Striking and Lv3 Eye of BD and can solo the boss while his guild defends him, then they deserve the kill anyway.
There is currently no need to change any game mechanics regarding the bow nor the bosses in the game.
 
Just leave bow Sharpshooter as they are and the bosses AI as is, if you're willing to change that, then consider changing Crusader's Barbarosa Fork bug. Those are things within the "nostalgic" feel from ToP. There are things considered abnormal, yet they were part of the original game play and mostly left unchanged, like the Champion error, it could bug bosses with some knowledge and skill, leaving them without aggro. Either fix them all at once or leave them as they are, considering this will be an "untouched" server, you should not even be considering fixing them.

Had to make an account just to comment this. Good luck maintaining the server and nostalgic feel.
 
leave it as is, this won't be an issue with the gem restrictions you already have in place, not to mention you'll only have 2 sockets. Bow ss will never get to a point they can solo b2 before other guilds come
 
maybe place an obstacle in the place where SS get into position to bug the boss
 
Can you give the boss a debuff to the attacker that reduce range of bow users ?
 
why to remove the most interesting part of being SS ? leave it as it is, SS got many weakness let them keep the advantage they got and also in thoose kind of server they will need a tank for tanking the mobs arround...
 
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