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70 Boss Stone Armor Remake

xDumz

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I believe that 70 boss armor stones should be a milestone equipment to players. Unfortunately, only the crusader and champion boss stones are useful; thus, making the other classes rather use chaos armor more due to the higher PR and stat it offers. I suggest that the other boss stones lv70 PR should be boosted a bit than the lower equipments especially those of the voyager, cleric and seal master. But at the cost of some of its bonuses or stat. Hence, one suggestion is that a little bit of boost to the PR should be done, e.g., make the PR of Athena frame to 22-24, but make its HP%, Def%, and SP reco% to 8%, 14%, and 30% .
 
As a magical class player I totally agree lv70 boss stones need some redo. I plays Voy, Cler and SM in the game and I always envy Cruz and Champ's easiness to find equips. Champions can get a very good late-game option Hephaestus Framestone (although you can go for DE at end game but it's decent enough). Cruz can also use Hermes Framestone for quite long time before switching to BD and DE torso. You can easily get those stones in heaven with just 5 Kals (that's around 2.5M) if you want a clean one, and can find some upgraded/gemmed pieces on the market with very good price. However for other classes:
SS- if you switch from CA frame to Apollo Framestone , you lose Acc bonus, 470 less HP, 1 con and 1PR for 3agi and some mpsd. It totally doesn't make sense to get this piece. It can be fixed by change the 8spr to 8acc, and add boost up HP (to like 600~800) and PR (to like 22~24) a bit. Can reduce some agi bonus (to like 5~6) to balance things out.
Cler- Actually Hestia Framestone is a nice PvE robe due to it's SP bonus and SP recovery (neither CA frame and BD torso has SP recovery). but its 18PR totally ruin the armor in PvP cuz Crusader's slash can easily break Cleric if they're on this low PR option. When I'm playing Cleric in PK map, I have to wear Faerie Robe to pick up some PR (cuz I can't afford BD torso yet) but I lost spr, def, def%, SP bonus and some SP recovery by wearing it. It could be nice to bring the PR of Hestia frame to like 24~26 and reduce some HP%/Def% bonus for balance
SM- Nowadays most SM goes full Con, so the HP%/Def% on Athena Framestone is actually pretty good, but again, just same as Cleric stone, the 18PR is a big killer so there's no reason to switch to this piece over CA frame. Would be nice to bring PR to 24~26 and reduce some Spr/SP bonus for balance

Voy- I don't know which genius made this piece but this piece need a complete rework...changing SP% to HP% and SP recovery to HP recovery might be a good idea, and also boost PR to like 26~28 cuz voy need to tank. Can remove the pointless accuracy and dodge. Some spr bonus will be nice as well but if you think it's too OP, can leave it out.

The crappy stats on those lv70 stones makes SS and SM sticking to CA frame before being able to afford BD torso, Clerics have to switching between Hestia/CA/Faerie each with disadvantages, and Voy sticking to CA frame until lv75 which kinda struggles at lv70~74 stage. A boost to lv70 stones will give them more choices before going BD/DE items while not being OP cuz those framestones are not end-game anyway. Thus those changes are desirable. Ofc, my suggestions on stats might not be 100% best solution. Just some suggestions
 
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24pr for them would be good. I don't see it making magic class OP with mid game equips.
 
In my opinion 24 PR is the sweet spot, especially when talking about Athena Framestone and Hestia Framestone , since the next possible armor upgrades are Robe of the Sage Mystic Panda Costume for seal master and Faerie Robe Fish Fairy Costume for cleric, as you can see the least PR those can have is higher than 24 (and you can even get ones with 27-28 PR) therefore the framestones would still act as mid-game gear you can upgrade before you get your Black Dragon Torso

I can't speak much of sharpshooter, but from what I can see Apollo Framestone is fine without +acc bonus; looking at Hermes Framestone you can see it doesnt have +str bonus, so crusaders switch to black dragon torso to achieve a higher max (even though lv 70 framestone has other good bonuses like +dodge, and the same PR). SS should either choose between more PR and more movement speed using their lv 70 framestone, or sticking to Chaos Framestone to get more damage and a bit more HP
 
As a magical class player I totally agree lv70 boss stones need some redo. I plays Voy, Cler and SM in the game and I always envy Cruz and Champ's easiness to find equips. Champions can get a very good late-game option Hephaestus Framestone (although you can go for DE at end game but it's decent enough). Cruz can also use Hermes Framestone for quite long time before switching to BD and DE torso. You can easily get those stones in heaven with just 5 Kals (that's around 2.5M) if you want a clean one, and can find some upgraded/gemmed pieces on the market with very good price. However for other classes:
SS- if you switch from CA frame to Apollo Framestone , you lose Acc bonus, 470 less HP, 1 con and 1PR for 3agi and some mpsd. It totally doesn't make sense to get this piece. It can be fixed by change the 8spr to 8acc, and add boost up HP (to like 600~800) and PR (to like 22~24) a bit. Can reduce some agi bonus (to like 5~6) to balance things out.
Cler- Actually Hestia Framestone is a nice PvE robe due to it's SP bonus and SP recovery (neither CA frame and BD torso has SP recovery). but its 18PR totally ruin the armor in PvP cuz Crusader's slash can easily break Cleric if they're on this low PR option. When I'm playing Cleric in PK map, I have to wear Faerie Robe to pick up some PR (cuz I can't afford BD torso yet) but I lost spr, def, def%, SP bonus and some SP recovery by wearing it. It could be nice to bring the PR of Hestia frame to like 24~26 and reduce some HP%/Def% bonus for balance
SM- Nowadays most SM goes full Con, so the HP%/Def% on Athena Framestone is actually pretty good, but again, just same as Cleric stone, the 18PR is a big killer so there's no reason to switch to this piece over CA frame. Would be nice to bring PR to 24~26 and reduce some Spr/SP bonus for balance

Voy- I don't know which genius made this piece but this piece need a complete rework...changing SP% to HP% and SP recovery to HP recovery might be a good idea, and also boost PR to like 26~28 cuz voy need to tank. Can remove the pointless accuracy and dodge. Some spr bonus will be nice as well but if you think it's too OP, can leave it out.

The crappy stats on those lv70 stones makes SS and SM sticking to CA frame before being able to afford BD torso, Clerics have to switching between Hestia/CA/Faerie each with disadvantages, and Voy sticking to CA frame until lv75 which kinda struggles at lv70~74 stage. A boost to lv70 stones will give them more choices before going BD/DE items while not being OP cuz those framestones are not end-game anyway. Thus those changes are desirable. Ofc, my suggestions on stats might not be 100% best solution. Just some suggestions
well said. you should have started this topic. <3 tyvm for the information
 
I think this change would be good for the current server, but I'm going to have to play the devil's advocate here and say that no changes should be made to equipment in the new one. Apologies if this change was aimed specifically at the current server, yet considering we have a new one opening, I've been seeing too many similar "Einstein" ideas such as this one occur. Note that the thoughts I'm presenting below are solely related to the upcoming server, and by no means represent my thoughts on the current one:

I'm going to say something I always say in situations like these, and that is that this game is BALANCED, in terms of PK. Every class is useful, every class has its strengths and weaknesses, and every class has its role and purpose. People are comparing apples and oranges here when they're asking why "their class" receives the lower end of the stick in terms of Framestone stats, without even looking at the big picture.

Clerics, SMs and Voys are already quite tanky due to their con-oriented stat setup or Energy Shield. Why is there a need to make them even tankier? And when their beefiness starts to flop, they are presented with the option of getting a BD torso (or Tsunami/Dragon Lord robe), making them quite tanky again.
As for Sharpshooters, it is their sole and single weakness that they are SQUISHY, that they need protection and that they can't tank through any place mindlessly. It's a thought-out disadvantage from the first time this game came out to this very day that makes PERFECT SENSE from whichever point of view you look at it.

I'm going to have to ask how many people who agree with this suggestion have played this server when it came out? Or any similar server when it just started? Because to me it seems like people are looking at pure numbers and "why is one 18 and the other 30" instead of looking at how things work in practice. There is a REASON why these Frames have such stats, it's to balance things out when the server is still young and when these "poor" classes with bad Frame stats dominate. And even later on, they are not completely at a disadvantage, as they can grab the aforementioned stronger gear.

As for "making these stones not completely useless" or "making an equal progression system", I ask you - why ruin the integrity and balance of the game for the sake of forcing some sort of arbitrary universal progression system? Additionally, by making these Frames the meta, you are killing Chaos Framestone, as a widely used and needed item... kind of ironic considering the fact that making certain pieces of equipment useful is one of the purposes of this thread.
 
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As a reply to Leba's post. My suggested stats are mainly based on tortuga server's current situation by providing those classes good options while still maintaining the server balance. I've never played a newly started server before since I always prefer matured and stable old servers, so I don't know how would those change affect the new server. Again, it's great to have such discussions so Dev will know what's players thoughts and reasoning to their thoughts.
 
I agree with Leba in everything except SS. I think they can add any stat in lv70 bs for ss like +pr and stats like acc+con. So u will have choose more pr or more hp.
 

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