Hello,
The system use of a vodoo puppet when a Player gets killed by another is avoiding more action and more thrilling wars.
When it comes to past experiences, even on official game, this didn't happen, where a vodoo puppet only would be deducted if there was a mob that killed your character.
Right now, with such a difficult rate to evolve your characters and with most players making exp step by step, they need a great ammount of puppets in order to be active in some of clashes between guilds.
PK has rewards yes, but involvs lots of costs with consumables, equips and time. With this vodoo puppet system it even makes the reward part even less wanted.
Can you adopt the vodoo puppet like it used to be? Deducted when it's a mob kill?
Thanks in advance and share your opinion
The system use of a vodoo puppet when a Player gets killed by another is avoiding more action and more thrilling wars.
When it comes to past experiences, even on official game, this didn't happen, where a vodoo puppet only would be deducted if there was a mob that killed your character.
Right now, with such a difficult rate to evolve your characters and with most players making exp step by step, they need a great ammount of puppets in order to be active in some of clashes between guilds.
PK has rewards yes, but involvs lots of costs with consumables, equips and time. With this vodoo puppet system it even makes the reward part even less wanted.
Can you adopt the vodoo puppet like it used to be? Deducted when it's a mob kill?
Thanks in advance and share your opinion