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News Tidbits [1-8-2017]

  • Extended Maintenance was nearly complete success expect for the attribution of temporary guild dialog problems. Which was later corrected and fixed. This maintenance gave developers a HUGE-leap, a new era of PKO has literally begun.
  • As stated above, the extended maintenance was intentionally focused to be server-side updates, hence zero client changes was observed, we have done that on purpose to ensure software development assurance. Now, the fun part begins, client improvements awaits us! Lots of exciting new things will be then observed sometime soon in future!
  • In addition of last recent tidbits and announcements, here's few more things that we need to announce:
  • The boat problems we saw with manf. items was fixed, along this "simple" fix actually fixed lots of other unseen problems, unseen in term of too small of problem to be noticed (small difference) but still will be different. what is exactly different? Mostly relating to any skills or items that modifies and buffs/debuffs your stats and especially boats. You may experience some small adjustment when you use various skills/items, it is because they weren't working before-then.
  • Guilds been cleaned up, with only 54 guilds remains, lots of slots has been opened up. People now may create navy or pirates guild for stone of oath and 1M gold. We'll insert an auto-routine of clean ups in future so the clean up is to be routine.
  • Originally when guild disbanded, it had not properly disposed of it's name leaving the name once used unable to be used again, this is now fixed. When a guild disbands, it reverts it's name to system-elected, so the once chosen name is now free to be used again.
  • Improvements has been made to offline stall, initially when the idea was brought, we hacked the game to allow offline stall immediately. Few problems had raised from it, for example you could still make normal interactions such as PM or friend requests, and so on, they were actually once causing problems, we've corrected that already but today, we've upgraded the servers so it now acknowledges when a player is offline or online even if you are AFK-stalling.

Pirate King Online Team
 
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Lovin' the updates, good stuff. What about HoP? It was mentioned in context of the maintenance in the previous Tidbits. Any info, ETA?
 
Good job on the fixes but when doing restarts like the last one should at least wait for the mazes to end. There would have been an hour free after that, in which no maze would have been open. You restarted at the start of previous maze time for scheduled maintenance and that was fine, but then to restart in the middle of the next one is total crap. Especially when developer fail pms people asking about the time, if that's what that was in world chat lmao. Like if they are the only person around. People would have been bossing or still pking in mazes at the time of the restart and would have invested items expecting to get something in return. In future please take the time frame into consideration (not for specific players). @Zankza @Developer
 
Good job on the fixes but when doing restarts like the last one should at least wait for the mazes to end. There would have been an hour free after that, in which no maze would have been open. You restarted at the start of previous maze time for scheduled maintenance and that was fine, but then to restart in the middle of the next one is total crap. Especially when developer fail pms people asking about the time, if that's what that was in world chat lmao. Like if they are the only person around. People would have been bossing or still pking in mazes at the time of the restart and would have invested items expecting to get something in return. In future please take the time frame into consideration (not for specific players). @Zankza @Developer
This one was time-sensitive, we need to go sleep and any more further, we would have messed up our own team schedule. Sorry.
 
This one was time-sensitive, we need to go sleep and any more further, we would have messed up our own team schedule. Sorry.
iRobot doesn't sleep

so offline stallers will not be added to "Currently Online" status? we stuck on 825 forever now :(
 
I am robot. But my team is not, they wish to sleep.
 
  • Extended Maintenance was nearly complete success expect for the attribution of temporary guild dialog problems. Which was later corrected and fixed. This maintenance gave developers a HUGE-leap, a new era of PKO has literally begun.
  • As stated above, the extended maintenance was intentionally focused to be server-side updates, hence zero client changes was observed, we have done that on purpose to ensure software development assurance. Now, the fun part begins, client improvements awaits us! Lots of exciting new things will be then observed sometime soon in future!
  • In addition of last recent tidbits and announcements, here's few more things that we need to announce:
  • The boat problems we saw with manf. items was fixed, along this "simple" fix actually fixed lots of other unseen problems, unseen in term of too small of problem to be noticed (small difference) but still will be different. what is exactly different? Mostly relating to any skills or items that modifies and buffs/debuffs your stats and especially boats. You may experience some small adjustment when you use various skills/items, it is because they weren't working before-then.
  • Guilds been cleaned up, with only 54 guilds remains, lots of slots has been opened up. People now may create navy or pirates guild for stone of oath and 1M gold. We'll insert an auto-routine of clean ups in future so the clean up is to be routine.
  • Originally when guild disbanded, it had not properly disposed of it's name leaving the name once used unable to be used again, this is now fixed. When a guild disbands, it reverts it's name to system-elected, so the once chosen name is now free to be used again.
  • Improvements has been made to offline stall, initially when the idea was brought, we hacked the game to allow offline stall immediately. Few problems had raised from it, for example you could still make normal interactions such as PM or friend requests, and so on, they were actually once causing problems, we've corrected that already but today, we've upgraded the servers so it now acknowledges when a player is offline or online even if you are AFK-stalling.
Pirate King Online Team



Hell yea dude!! keep it up man!!
 
Hi Zankza.
I dont know if I did wrong because I was sleepy when re-online my char right when server is open after maintenance.. but it seems my fairy is not lvling up with offline stall... can you look into this matter?
 
aah... did you close the server again after opening?
seems like my other offline staller is also kicked out even it's written it's still in game when I want to log in.

anyway i've checked there is no issue now. cheers
 
aah... did you close the server again after opening?
seems like my other offline staller is also kicked out even it's written it's still in game when I want to log in.

anyway i've checked there is no issue now. cheers

After each server reset/Maintance, all the characters are getting kicked off the server
 
After each server reset/Maintance, all the characters are getting kicked off the server
We had some troubles with one of sub-servers.
I think, it's ok now.
 
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