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Simulation Tool

MZarur

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Hello pirates,
The Simulation Tool is really amazing, but after testing some builds i could notice that some gems and math counts are a bit wrong. Im going to list some of them:
1- Attack Gems (Explosive, Furious, Fiery, BD Eye) only gives min attack, not max;
2- Broken/Cracked Gems gives +5 stat bonuses instead of +2/+3 respectively
3- It's a bit more complex i believe, but when you make your equipment 110%, it consider all kind of decimal stats, and it's not applied in-game. Means that if you want more accuracy in your simulation, you have to disconsider those decimals by yourself. Example: i have 100 str with all equips. Now i add 2x Blade of Enigma 110% with Lv1 Gem of Rage in one BoE only. The gemmed BoE will give me 4 str (base) + 5 str (rage) + 0.9 str (10% of 4+5). With this BoE i will have 109.9 max attack. The 2nd BoE is not gemmed, but it's 110%, so it will give me 4 str (base) + 0.4 str (10% of 4). It makes me have a total of 114 str in the simulation tool, but in-game it doesnt consider the decimals numbers.
4- The Fairy Possession is not working.

I think that it's all missing to be polished in this awesome tool. I'm looking forward for this and i hope the staff can give some attention on it.
Thanks in advance.
 
Last edited:
Gems fixed
Poss fixed
Accuracy of calculation require screenshot of your character stats on new stat dialog and simulator packed build of your character, for found differences. Check new feature on sim page for save build. Packed build can be long string, so please, use spoiler or code tag.
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@Developer check again the simulator. I doesnt add some stats accordingly based on the equips. E.g I get 202 str on my char but on sum it reflects only 183.899999999
 
@Developer check again the simulator. I doesnt add some stats accordingly based on the equips. E.g I get 202 str on my char but on sum it reflects only 183.899999999
Accuracy of calculation require screenshot of your character stats on new stat dialog and simulator packed build of your character, for found differences

If you want for fast fix - help collect data for compare. This tool not so important for server, we have many other important tasks. Simulator is just result of my hobby, and after if released, development of it almost stop. I back to it only if need test something, and you can wait while time for it will come, or make build of own character and write your build here, with screenshot of stats in client.
 
Last edited:
this simulation tool should help Magicals class too... Nowadays its dont show the damage of Conch ray, bolt, and others...
i know these damage depends the lvl of enemy, but it might be imploy
 
this simulation tool should help Magicals class too... Nowadays its dont show the damage of Conch ray, bolt, and others...
i know these damage depends the lvl of enemy, but it might be imploy
Well at that point you might as well just play the game and learn the differences part of playing. Pretty soon the web simulator will be the new PKO web-client if we don't stop being distracted on it.
 
Well at that point you might as well just play the game and learn the differences part of playing. Pretty soon the web simulator will be the new PKO web-client if we don't stop being distracted on it.
simulation tool is usefull only for DPS classes nowadays, sir
 
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