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Under Review Sea Commerce Prices

MrE2718

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I've been experimenting with sea commerce lately, and it is a viable way of farming gold, but is underutilized. The main reason for that, in my opinion, is the barrier to entry. The tax quests to unlock higher level good are tedious and annoying, but as with anything, if the reward is great enough, folks will overcome any barrier to entry to get at that reward. I actually think the tax quests are fine as is, but only if the rewards are increased.

The calculations below assume a 32 slot boat and the "average" profit for each item.

As it stands right now, a Lv25 can quickly start Low Lv Commerce with 30% tax and average 3k-8k profit per trip. This is small, but is scaled to be appropriate for Lv25.
After Lv40 and a modest grind, one unlocks Mid Lv Commerce with 20% tax. The average trip is now 8k-12k. At Lv40, and given the grind to get here, this is minimal.
Finally, Lv60 and an intense grind unlocks Hi Lv Commerce with 10% tax, which makes the average trip 3k-19k. For a Lv60, this is a terrible way to farm gold.

I propose a simple change to increase the reward. Simply add a multiplier to the prices for mid and hi level commerce. This would maintain the percent profit for each item, but give a greater incentive for hi lv commerce, and sea commerce in general. My suggestion would be x2 price for mid lv (making average trip 16-24k) and x5 for hi lv (15-100k per trip). I'd expect at this rate, there would still be few folks using sea commerce (so it won't be overpowered), but it would be reasonable enough that we might see Trader Sidorf get a little busier.
 
Truth is there is only a few people who know about commerce , but it's not worth it in the current state
 
We already have the commerce tax quests in our TODO list for fix and refactoring.
So the usual bugs will be gone in the near future, once our team gets to that point.
 
So the tax quests are going to be made less burdensome? Lowering the barrier to entry would make commerce more viable at lower and mid levels, but if hi level is supposed to be for Lv60+, the rewards are too low for it to be viable, even with no barrier to entry.
 
So the tax quests are going to be made less burdensome? Lowering the barrier to entry would make commerce more viable at lower and mid levels, but if hi level is supposed to be for Lv60+, the rewards are too low for it to be viable, even with no barrier to entry.
No. probably just fix on quests that cannot be finished for some reasons.
 
yall should raise the reward levels for this
 

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