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Leveling plan from lv1-100?

Skylite

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Hi, Please share your leveling plan from lv1-100!
 
Damn, leveling to 100 would take months lmao. I'm not even that eager to level past 70. but here's my levleing steps

1. Kill mobs

that's about it hahaha
 
1. Spam plvl me and need mentor in the world chat
 
I'm thinking more like:

Lv1-15: argent outskirts
Lv15-25: rockery haven
Lv25-45: andes forest mobs
Lv45-60: Thundoria outskirts
Lv60-70: East thundoria??
Lv70-80:Lone tower?? Mirage??
Lv80-90: ....??
Lv90-100: ....??

if someone could correct me/fill in the blanks would be nice..
 
I'm thinking more like:

Lv1-15: argent outskirts
Lv15-25: rockery haven
Lv25-45: andes forest mobs
Lv45-60: Thundoria outskirts
Lv60-70: East thundoria??
Lv70-80:Lone tower?? Mirage??
Lv80-90: ....??
Lv90-100: ....??

if someone could correct me/fill in the blanks would be nice..
mirage will be disabled cuz of the exp inflation. but after 70 you can lv at abbadon if you have good stuff.
 
Mirage disabled ? What the hell lol, was quit the only way to lvlup from 70 to 80+ and to farm item for unseal 65 or coral lv3
 
the only way to lvlup from 70 to 80+
The easiest way? Sure. The only? Not by a long shot.
to farm item for unseal 65
What?
coral lv3
If there is a difference between a Lv2 and Lv3 Coral other than a few hundred points of durability, then there should be a way for obtaining it in-game. If it just allows you to use one coral for a longer while, then it's unnecessary.
 
If there is a difference between a Lv2 and Lv3 Coral other than a few hundred points of durability, then there should be a way for obtaining it in-game. If it just allows you to use one coral for a longer while, then it's unnecessary.

yep, the only difference between corals is having them to last for longer periods of time. they do not bring any kind of stats nor make any attacks stronger.

so.. the only worthy ones are thunder and wind corals, and you can farm the lvl 5 corals ingame xD (which are double nicer than lvl 3s)
 
yep, the only difference between corals is having them to last for longer periods of time. they do not bring any kind of stats nor make any attacks stronger.

so.. the only worthy ones are thunder and wind corals, and you can farm the lvl 5 corals ingame xD (which are double nicer than lvl 3s)
And correct me if I'm wrong, but cleansing Mud has a chance of yielding lv3+ Corals.

But yeah, I'm guessing people are just trying to find excuses for implementing Corals which last longer so that they won't run out of durability in crucial moments. In my honest opinion, it's one of the things which separates a good voy from a bad one - managing coral durability. So I'll just assume that all of these people asking for higher level Corals to be sold at an NPC are just wannabees who don't pay attention to their durability in PK.
 
The easiest way? Sure. The only? Not by a long shot.
The server is hard enough, if you remove all the easiest way to lvlup, will be fukin boring to get to high lvl. But nvm it isnt a big pb yet since we are capped at lv70 for the first week, but i hope they will open mirage after.

so.. the only worthy ones are thunder and wind corals, and you can farm the lvl 5 corals ingame xD (which are double nicer than lvl 3s)
About coral, your saying that the most important are fog and wind? I dont think so, the best one is certainly Strike coral for conch ray, except if your a simple seavoy.

And nop there arent in the mud shop ( the strike one ), except if they decide to add them but i dont think they will. Only way to get lv4 strike is crafting or lv5 in mystic chest if i remember well, and personnaly i dont craft coral, so the easiest solution was simply to buy them in mirage or abadon lv3 and reload them in sea. And having a lvl3 instead of a lv2 ( 900 - 1300 ) isnt the biggest difference ever, but thats a difference in maze.

I dont really know which version of PKO they are going to open so nvm about it
 
And correct me if I'm wrong, but cleansing Mud has a chance of yielding lv3+ Corals.

But yeah, I'm guessing people are just trying to find excuses for implementing Corals which last longer so that they won't run out of durability in crucial moments. In my honest opinion, it's one of the things which separates a good voy from a bad one - managing coral durability. So I'll just assume that all of these people asking for higher level Corals to be sold at an NPC are just wannabees who don't pay attention to their durability in PK.

I agree there is no need to add lv3 corals, if we have voys have lv2 ones... Only thing changing between them is durability.. BUT.. What about Unique Corals? Ones which give few stat points? Don't forget voyager can't use any accesories, if he chooses to use all corals.
 
will be fukin boring to get to high lvl.
I'm guessing you're more fond of those servers where you get to max. level with one click, that's a real shame, because the progress in this server isn't supposed to be instant, it's supposed to be slow and difficult. Mirage completely removes that aspect, with it removed, and exp halved, I say that leveling after 70 is going to be painful and incredibly slow, allowing people who can only play for a few hours a day to slowly, but surely, catch up to the people who "no-lifed" from the start, at least in terms of levels, which is great.
but thats a difference in maze.
I'm guessing you mean PK? As I said in an earlier post, you need to learn how to manage your Coral durability.
BUT.. What about Unique Corals? Ones which give few stat points? Don't forget voyager can't use any accesories, if he chooses to use all corals.
Well, I don't think we'll be seeing unique rings or unique necklaces yet, therefore Unique Corals shouldn't be a "hot topic" either, the only thing you'll be missing out on is 1 NPC Ring (I doubt you'll use Fog Coral, especially on Land), and an NPC Necklace (I haven't really played a lot of voy, but I'm assuming you can switch between Wind Coral and a neck?), none of which is very crucial.
 
In official, even with mirages opened, it took you some times to lvlup, so with the exp halfed, it will be really hard already, for me it is not really a pb cause i like that, i like old school, but if we remove all the maze to lvlup, we cut the exp by 2, whats next ? You remove the amp, the poss, and everything? No, thats server supposed to be like official was, not harder, just like it was.
 
In official, even with mirages opened, it took you some times to lvlup, so with the exp halfed, it will be really hard already, for me it is not really a pb cause i like that, i like old school, but if we remove all the maze to lvlup, we cut the exp by 2, whats next ? You remove the amp, the poss, and everything? No, thats server supposed to be like official was, not harder, just like it was.
People didn't really rush into leveling and no-lifing to get a high-level immediately back then, you need to take knowledge into account. Although I agree that it might be a bit too hard, isn't it best to wait and see how things work out? No point in adding Mirage right now, maybe leveling won't be as bad, especially once people get Mjrs or Evil Pets, which will be slow and require a lot of time... which is, once again, supposed to be the point of the server.
 
I'm thinking more like:

Lv1-15: argent outskirts
Lv15-25: rockery haven
Lv25-45: andes forest mobs
Lv45-60: Thundoria outskirts
Lv60-70: East thundoria??
Lv70-80:Lone tower?? Mirage??
Lv80-90: ....??
Lv90-100: ....??

if someone could correct me/fill in the blanks would be nice..

If you had an voy you probably could level up straight to 70 from 60-50*? with voy + full inventory conches and cakes

I've gone abba before and it was painful. Monsters can kill you one hit[120-200 def and 30 PR, 2,2k HP], so i recommend just going full SPR mode or using 24-26 pr armor from Isle of Fortune or Winter Island.

EXP is really nice and its same almost as Summer Island EXP.

Lv1-15: argent outskirts/Icicle Outskirts - Lv9 Bears
Lv15-25: rockery haven/Andes forest Lv20 Fightery guys back the abba house
Lv30-45 /Mine 1/Mine 2 - Lv30 Pigs/Mine Mole/Pumpkin Knights/
Lv45-50 Chaldea/Thundoria Outskirts Lv50 Angels or Treants Lv47
Lv50-70 - Thundoria Outskirts/Lone Tower 6/ Abba 4

Equipment and cash can be a painful to get though, but if its about surviving then go for most pr as possible so u don't take as much damage.

Abba 4 tixes drop at Skeleton Isle [Was it like 2.5% drop]


Honestly, it's really painful journey to go through but if you know what you do then its easier just write to paper to what-to-do next.
 
If you had an voy you probably could level up straight to 70 from 60-50*? with voy + full inventory conches and cakes

I've gone abba before and it was painful. Monsters can kill you one hit[120-200 def and 30 PR, 2,2k HP], so i recommend just going full SPR mode or using 24-26 pr armor from Isle of Fortune or Winter Island.

EXP is really nice and its same almost as Summer Island EXP.

Lv1-15: argent outskirts/Icicle Outskirts - Lv9 Bears
Lv15-25: rockery haven/Andes forest Lv20 Fightery guys back the abba house
Lv30-45 /Mine 1/Mine 2 - Lv30 Pigs/Mine Mole/Pumpkin Knights/
Lv45-50 Chaldea/Thundoria Outskirts Lv50 Angels or Treants Lv47
Lv50-70 - Thundoria Outskirts/Lone Tower 6/ Abba 4

Equipment and cash can be a painful to get though, but if its about surviving then go for most pr as possible so u don't take as much damage.

Abba 4 tixes drop at Skeleton Isle [Was it like 2.5% drop]


Honestly, it's really painful journey to go through but if you know what you do then its easier just write to paper to what-to-do next.
abba 4 at lv70? abba4 mobs are lv 80 and they are going to eat you. at 70's u can lv up in lone tower or abba 1-2 (if u are strong)
 
Something like a fixed leveling path doesn't exist. Be creative, explore the maps, explore the mobs, find the spots which you think are suitable for you (and your party) to level up at. If everyone followed the same leveling path, then certain spots would be overcrowded and it would no longer be so efficient anymore. Just go with the flow.
 
everybody thinks that leveling here will be so easy and would be hard because mirage is disabled, cmon guys if you really played the official server there are so many places in the game that are the same with mirage or better to it this aint a private server which u level up easily just by killing some mobs lmaoooo
 
People here are forgeting quests!
They give decent amount of EXP in these rates, aswell some gold. :)
I remember when I lvled just by doing normal quests around all maps till like lv60 at old ToP days... only then had lvling party's at places like Fortune isle.
 
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