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Hexathlon

Shinon12345

Brawling Shipboy
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Jul 20, 2016
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Hello,

I believe we have a need of Hexathlon, since people seem not to go lvling anymore.
The max level didn't change since last hexathlon.
I also believe, we need to give players bigger chance to catch up, so I suggest we make hexa permanent event each weekend.
This way people see their chances of being able to catch up.

About EXP inflation:
3x15Minutes = 45 minutes Hexathlon / week
In 15 min you do about 4 runs.
After lv 70 you gain around 3% each run.
3x 4 runs = 12 runs / week
12x3% = 36% / week if you only do hexathlon, means you get 1 level every 3 weeks roughly.
There will still be a very big need of doing grinding next to the hexathlon quest for those who aim for high levels, while providing good way to catch up for those who have less time to play or those who are newer to the game.
 
Other positive side effects:
People farm stuff to sell hence increasing economy
 
And by doing an hexa event that soon, you gave an advantage to the high lvl who reached lv65+ quit easily whereas other player that joined after have to work much harder to get to that level since there arent hexa anymore.
 
The ones who are high now can hit 70 with hexathlon soon.
But after that hexa becomes less rewarding for those, while the lower ones can catch up to that level easier.
It is a great thing for lower level people.
 
id prefer an weekend exp event since its worth way more if u put in the effort but i mean cant argue with his logic
 
Weekend XP event would be an option, however that wouldnt be more of a benefit for lower levels to the higher levels.
 
I would vote for exp events too. Some perdios of x2 exp.
 
I do think x2 exp would be necessary, just not now.
Holding x2 event would damage server, since higher lvls can get benefit as well, which would be bad as of now.
Currently it's more important to stabilize server by giving new people and those who are still lower leves a chance to catch up.
 
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