What's new

Ca for level 35 and below

Status
Not open for further replies.
just make a maze where everybody have the same level, stats (according to their classes), skill points (according to their classes), equipments and pets. and only the ability will be priorized
 
with that only could enter no more with unseald lv 35 and rings lv 30 with that is already more than enough to give a good pk and even a pet of 1gen lv20 with esse maximum level is a difference for the pk
 
just make a maze where everybody have the same level, stats (according to their classes), skill points (according to their classes), equipments and pets. and only the ability will be priorized
 
Then make the rewards not that rewardng enough for HLs to prioritize the 35 ca. Because we too dont want the newcomers to stay at that lv forever. Its just something to incite new comers to try PK. We shouldnt make it too rewarding until they dont want to progress. I understand about the pets and buffs. But uns should be allowed as there are uns 35.
Possibiliting UG gem and other expensive itens sounds like Brazilian politics.... always create a way to take advantege over other peoples
 
Possibiliting UG gem and other expensive itens sounds like Brazilian politics.... always create a way to take advantege over other peoples
What do u mean? Im saying we should only make the rewards like broken gems or even shinings and glowings. Not OP UG Rage for a lv35 CA. This is just something for the newcomers to enjoy PK, minus getting one slashed by a lv75 crus.
 
I'm still pretty sure most people who'd go to that maze would be those that made alts and use cheesy builds and more often than not create groups with friends/guildmates/whatever.
This sort of defeats the purpose, if experienced players just make a way better built alt (and probably geared; rings, uns 35, etc) which is probably going to join a group of the same-caliber alts and just stomp on the newcomers.
Would u waste ur ug gems or even cracked gems on alts for the possibilities of getting shinings and glowings? Or even fiery? Make the rewards not that rewarding. Its just a way to expose newcomers to PK. We dont want them to stay at that lvl.
Make the opening time same with the original CA, so the mains would need to prioritize on the possibilities of getting UGs and CA items and refs, and even bd gems from bd mobs.
 
Would u waste ur ug gems or even cracked gems on alts for the possibilities of getting shinings and glowings? Or even fiery? Make the rewards not that rewarding. Its just a way to expose newcomers to PK. We dont want them to stay at that lvl.
Make the opening time same with the original CA, so the mains would need to prioritize on the possibilities of getting UGs and CA items and refs, and even bd gems from bd mobs.


As long as the rewards are far away from ug and bd gems it should be good + starting time at the same time as the other ca
 
As long as the rewards are far away from ug and bd gems it should be good + starting time at the same time as the other ca
Not even refs cos pros would make alts to farm refs. Just plain simple gems or even maybe amp strive or luck.
 
Not even refs cos pros would make alts to farm refs. Just plain simple gems or even maybe amp strive or luck.

Small nececities like those 4-9 rum items in mall would even be plenty :P
 
Would u waste ur ug gems or even cracked gems on alts for the possibilities of getting shinings and glowings? Or even fiery? Make the rewards not that rewarding. Its just a way to expose newcomers to PK. We dont want them to stay at that lvl.
Make the opening time same with the original CA, so the mains would need to prioritize on the possibilities of getting UGs and CA items and refs, and even bd gems from bd mobs.
Gems aren't the only thing which make the difference between a good and bad char, especially not early game. Build has a huge impact, and I'm sure experienced players would "abuse" this.
 
What do u mean? Im saying we should only make the rewards like broken gems or even shinings and glowings. Not OP UG Rage for a lv35 CA. This is just something for the newcomers to enjoy PK, minus getting one slashed by a lv75 crus.
Make this CA rewards Broken or craked gems sounds good, btw possibiliting players enter with gemmed weapons or armors is a bad idiea, for sure its...
u can say pro players will not put UG gem into weapons to go there, But i would do it, and i know many pleople who whould do it too for take advantage over new comers, and who do it will monopolize the CA, some doubt about it?
Would u waste ur ug gems or even cracked gems on alts for the possibilities of getting shinings and glowings? Or even fiery? Make the rewards not that rewarding. Its just a way to expose newcomers to PK. We dont want them to stay at that lvl.
Make the opening time same with the original CA, so the mains would need to prioritize on the possibilities of getting UGs and CA items and refs, and even bd gems from bd mobs.
Make the rewards shinnig and glowing gem for new commers, pff.. thats a bullshit man... the rewards have to be good too, but not so great as true CA...
broken and craked gems, refs, Inca, eva and enigma chests, or even FC, DS and DW chests, is a good choice even for incentivate other players to have some fun, and thats the key The most people come, more fun its, expecialy if everybody have same possibility to win, only depends of ability, not how much money and time players spend

Not even refs cos pros would make alts to farm refs. Just plain simple gems or even maybe amp strive or luck.
AND WHAT ITS THE PROBLEM OF PRO PLAYERS CREATE AN ALT TO FARM REF ON THAT CA? its will be much more fun once will have much more players, and everybody will have same possibility to win... no diference between PRO and new
I dont see bad point of creation an alt to go to CA...
Even stay at those low lvl... In Old TOP 1 i plvl up until to 61 and stay on that level for many years, and those years was awesome at PvP bar, and other places... i loved it...
 
Last edited:
Gems aren't the only thing which make the difference between a good and bad char, especially not early game. Build has a huge impact, and I'm sure experienced players would "abuse" this.
Which gives room to the newcomers to know they fucked their build, thus helping them to know better what to do, earlier on. Wont that be helpful?

Make this CA rewards Broken or craked gems sounds good, btw possibiliting players enter with gemmed weapons or armors is a bad idiea, for sure its...
u can say pro players will not put UG gem into weapons to go there, But i would do it, and i know many pleople who whould do it too for take advantage over new comers, and who do it will monopolize the CA, some doubt about it?
So you basically wanna say we dont want pros to monopolize the maze?

Then you say this
AND WHAT ITS THE PROBLEM OF PRO PLAYERS CREATE AN ALT TO FARM REF ON THAT CA? its will be much more fun once will have much more players, and everybody will have same possibility to win... no diference between PRO and new
I dont see bad point of creation an alt to go to CA...
Even stay at those low lvl... In Old TOP 1 i plvl up until to 61 and stay on that level for many years, and those years was awesome at PvP bar, and other places... i loved it...

The point of making this maze is just to allow newcomers to enjoy and have a bit taste of PK. Not be fucking fat and high and obese with lv35 CA PK. Lv35 is just a short phase.

Thats why I said that make the opening time the same as the original CA.
 
The rewards shouldnt be that attractive until it is actually viable for players to make a fucking guild for this maze. Just to enter and have fun. To PK, and maybe make a bit of money around 100k? That is alot for a newcomer at lv35.
 
This has gone far enough today.

The idea is certainly ubiquitous, but we are over-tasked currently. Maybe when we have bigger task force we can talk about some more lower-level focused content.
 
Status
Not open for further replies.
Top