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Ca for level 35 and below

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Disable pets and poss too..
No buffs allowed..
No manus allowed..
No gems allowed...
Rings are allowed..
Call it Raw skill CA challenge
(Also make it like the original ca.. everyone looks the same eliminates being allies and all that shit)
That is man!
Also no alli is allowed
 
Make cap lvl cap to 35
Disable pets. (Since std med is too Op) and poss too..
No buffs allowed..
No manus allowed..
No gems allowed...
Rings are allowed..
Call it Raw skill CA challenge
(Also make it like the original ca.. everyone looks the same eliminates being allies and all that shit)

This is the shit, i support this idea!
 
what you mean?Can you simplify it.I cant understand it ma friend.

Jejeje bad bad my english,, But for example for into to FC u need have one generator, or mirages cities need have reality mask, right. but u make it whit materials, thats it my idea more stuffs for farm and sell.
 
While we are there, make the opening time same as the original CA, so the mains need to decide which to go (making the HL CA a better choice due to better pk and better drops).

No gems allowed...

Urm i think gemming is fine cos i dont think anyone would have a spare UG to gem their stupid lv35s. Better use em for mains.
 
the idea is good only with lv30 but everything is clean and with normal rings knowing the idea could be very good <3 but it is a different schedule of all
to have the most active community.
 
with limit skill in primary class sure its fun to play.. and you need teamwork for sure.. ca or maze will be awesome
 
While we are there, make the opening time same as the original CA, so the mains need to decide which to go (making the HL CA a better choice due to better pk and better drops).
This!
Also, that would give the Lv20 and Lv30 Rings and Necklaces some value, since everyone has that idea in mind that these rings and necklaces are USELESS and a WASTE of money or rums "unique rings voucher". ;)
 
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This!
Also, that would give the Lv20 and Lv30 Rings and Necklaces some value, since everyone has that idea in mind that these rings and necklaces are USELESS and a WASTE of money or rums "unique rings voucher". ;)

Yea, the rings would be useful this way for once!
 
Make cap lvl cap to 35
Disable pets. (Since std med is too Op) and poss too..
No buffs allowed..
No manus allowed..
No gems allowed...
Rings are allowed..
Call it Raw skill CA challenge
(Also make it like the original ca.. everyone looks the same eliminates being allies and all that shit)

Why not go pvp at bar then? You can do all of this there. Case closed bud.
 
Why not go pvp at bar then? You can do all of this there. Case closed bud.

Cant make a PvP fight lv capped by a setting at bar/get op rewards beside betting

Outside of that, Bar is amazing!
 
Urm i think gemming is fine cos i dont think anyone would have a spare UG to gem their stupid lv35s. Better use em for mains.
Making good drop inside the "lv 35 CA" every old player will put UG gem into weapons and armor, and that will be huge advantage vs new commers...same for allow pets
this new CA MUST block Gems, pets,...uns... no way to accept it
 
Making good drop inside the "lv 35 CA" every old player will put UG gem into weapons and armor, and that will be huge advantage vs new commers...same for allow pets
this new CA MUST block Gems, pets,...uns... no way to accept it
Then make the rewards not that rewardng enough for HLs to prioritize the 35 ca. Because we too dont want the newcomers to stay at that lv forever. Its just something to incite new comers to try PK. We shouldnt make it too rewarding until they dont want to progress. I understand about the pets and buffs. But uns should be allowed as there are uns 35.
 
Then make the rewards not that rewardng enough for HLs to prioritize the 35 ca. Because we too dont want the newcomers to stay at that lv forever. Its just something to incite new comers to try PK. We shouldnt make it too rewarding until they dont want to progress. I understand about the pets and buffs. But uns should be allowed as there are uns 35.
reward like manu item lv1-5 would be benefit for them for starter..
 
reward like manu item lv1-5 would be benefit for them for starter..
Or maybe just some stuffs that can help them in the future that are untradable. making it harder for the HLs to come.
 
I suggest to make only 1st gen pets usable (or disable poss) up to lv 20, lv 21+ pets cant be active.
 
I suggest to make only 1st gen pets usable (or disable poss) up to lv 20, lv 21+ pets cant be active.

Capping a pet lvl can be good, as with ur suggestion for only 1st gen pets so it cant be used for poss

Another good thing with having tha abilty to use pets (just low lv ones) is that u get that std medi, atleast vor explorers this is good due to their mp consumption
 
While we are there, make the opening time same as the original CA, so the mains need to decide which to go (making the HL CA a better choice due to better pk and better drops).



Urm i think gemming is fine cos i dont think anyone would have a spare UG to gem their stupid lv35s. Better use em for mains.
Nope.. there should be no gems allowed.. people will take advantage of it again... i dont mind gemming a lv35 eqp if the rewards arent that bad..
 
Nope.. there should be no gems allowed.. people will take advantage of it again... i dont mind gemming a lv35 eqp if the rewards arent that bad..
Like i said in a reply after that, dont make the rewards that good. Cos we too dont want lv35s to stay at that level. Its just something to incite the newcomers on how to pk in a maze. If we make the rewards too good, they will decide to just stay at that level instead.
 
I'm still pretty sure most people who'd go to that maze would be those that made alts and use cheesy builds and more often than not create groups with friends/guildmates/whatever.
This sort of defeats the purpose, if experienced players just make a way better built alt (and probably geared; rings, uns 35, etc) which is probably going to join a group of the same-caliber alts and just stomp on the newcomers.
 
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