Silfro
Squid Slayer
Wazup? After a very long time I've decided to give tales of pirates a try because I enjoy kind of servers like this one the most.
But there are things which id like to suggest tho because I think the server should also attract people who never have played the game before and the players who plays the game since 2007~
1. Remove the party-exp decreasing until a specific lv. Example until lv 41. Reason: Its kind of hard to lvl up, takes lots of time and most of the players are'nt kids anymore who can spent whole day playing the game. Ive seen in the last few hours enough people saying "I can help you but not lv". Most players try to get someone to lvl them and if they cant find someone they just leave the game. After becoming second class the lvling will be easier and people can lvl alone in a decent speed.
2. A shop where people can spend the earned Reputation. Reputation is useless, mentor/disciple system makes no sense.
Two ideas: 1. Unique Apparel which can only be bought with Reputation. 2. Buffs/Effects which will last for 1-24 hours.
3. A rule against spaming/acting as staff. Today there were few people kept spaming/trolling people that they are going to start an event once X players are there.
4. Hexa-Event. It was the event which I enjoyed the most in this game. It helped the economy a lot and people could earn a nice amount of money.
But there are things which id like to suggest tho because I think the server should also attract people who never have played the game before and the players who plays the game since 2007~
1. Remove the party-exp decreasing until a specific lv. Example until lv 41. Reason: Its kind of hard to lvl up, takes lots of time and most of the players are'nt kids anymore who can spent whole day playing the game. Ive seen in the last few hours enough people saying "I can help you but not lv". Most players try to get someone to lvl them and if they cant find someone they just leave the game. After becoming second class the lvling will be easier and people can lvl alone in a decent speed.
2. A shop where people can spend the earned Reputation. Reputation is useless, mentor/disciple system makes no sense.
Two ideas: 1. Unique Apparel which can only be bought with Reputation. 2. Buffs/Effects which will last for 1-24 hours.
3. A rule against spaming/acting as staff. Today there were few people kept spaming/trolling people that they are going to start an event once X players are there.
4. Hexa-Event. It was the event which I enjoyed the most in this game. It helped the economy a lot and people could earn a nice amount of money.

