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A few suggestions for Bar/Arena

Leba

Official Game Guide Writer
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Our beloved Bar and its famous Arena are definitely two places every player has memories of from "ye olden days" of ToP and to a lesser degree, ToP 2. And rightfully so - it used to be a crowded, packed area with dozens of players at almost any given time, where nearly everyone could find a party and have some fun.

Since then though, things changed a lot, and people no longer visit this once famous area. Why though? It's mostly because people prefer to PK for rewards, not for fun; likewise, people have grown used to PKing with Flash Bombs and cooking pots... therefore the argument of "why would I waste so much money on Bar PK?"

Now, reviving Bar PK isn't easy, but what does seem easy is giving people more of an incentive to do it. Hence this thread, which aims at giving a few suggestions on how people might be more willing to spend some of their free time on 'having fun' at Bar.

1] Let the Arena NPC give people 'free' (or very cheap) basic consumables, such as: Sturgeon Soup Bun Scholar Wine Flash Bomb Lv1
  • Of course, this would require making unique versions of these items, which could only be used inside Arena (i.e. 'Blessed Sturgeon Soup').
  • These effects would have to expire once the arena fight is over, so as to prevent people from going to Bar, using them and going to a maze right afterwards.
2] Potentially let the Arena NPC sell (at a higher price, but still lower than market) slightly advanced consumables, such as: Fried Oyster Soup Biscuit Mao Wine Acceleration Potion
  • Obviously, the same rules would apply as above; these would be unique versions of the items which could only be used in Arena and their effect would expire when leaving.
  • In general, these "advanced" pots should cost less than they do on market, but still have some price attached to them, just in case someone wants to "pot harder".
  • What basic/advanced consumables would be available should potentially depend on characters' level (though this could be discussed).
3] Change the way Fairy Possession ("poss") works inside Arena, so as to prevent the 2-3 minute delay between when players could start a match. This suggestion was inspired by the recent Bar Brawl event, which took a long time due to this delay between each match. I'm not sure how this could be done, but a few things that come to mind are:
  • Reset all cooldowns when exiting Arena map
  • Make Fairy Possession have a lower cooldown if used inside Arena (i.e. 1 minute)
Some of these changes are aimed at "everyday" Bar life, but they're also inspired by the recent event. We saw very few submissions compared to how many there could have been, and I think this stems from the fact that people don't want to spend a lot on consumables for low/mediocre rewards if they do win; or none if they don't.
And this wouldn't put people who can and want to use stronger pots at a disadvantage, they'd still have an advantage because they could still use stronger pots (i.e. tigerfish, roll, bless, weightless, HL flash bombs), but perhaps people would be more willing to participate in Bar PK - whether casually or as part of an event - if they were given this slight incentive to do so.

Thanks for listening to my Ted Talk
 
Only FB free is enough, since is the basic to PK. And always happens at normal day, people don't wanna go Bar for no waste their flashbombs.
For event MvM, I agree they should give pots free usable in arena only.
 
I remember in top or top ll fb, adiation and grenades were free or like 1g from some npc who could only be used inside bar.
 
I never use FB in PVP.. why thou? Just play normal using your skill only
 

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