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Unique gems from Item mall.

I dont have an idea of vanilla? cmon. clearly you dont get the point of the vanilla. It's not about doing things solo, it's about working as a team. Also, with level 3 ugs as the limit its very hard for anyone to become OP af by malling. Instead it floods the economy with things that server needs AND lets NON MALLERS TOO catch up with some of the top players by simply farming resources or gold that mallers needs. I'm not planning to mall nor i've malled here before. I'm barely even playing. And to be honest, say whatever you want, reputation for credits would damage the economy and would quicken the progress of the server way more then Ugs in mall.
 
that scenario only works for hard malling people.
these ppl who let the server alive with mall items in market + service from devs.
Or it will turn as Foxlv mallers which will buy accounts from other players and devs wont get a single $.
 
these ppl who let the server alive with mall items in market + service from devs

well you are pretty un informed. i am probably one of the hardest malling people in the server already so u can stop with those reasons against me.
 
well you are pretty un informed. i am probably one of the hardest malling people in the server already so u can stop with those reasons against me.
number of fks given =-9918928
 
I bought a couple UGs in exchange for "rum", so regardless of it being in item mall, mallers will get their hands on them eventually.

The only time UG should be placed in mall is when majority of the players have reached higher levels and have decent equipment until then we are still in newbie status.
 
number of fks given =-9918928

why do you act like a kid? i thought u guys were trying to find a way to keep the server alive. But from my point of view you 2 arent even actually playing but keep spouting bullshit on forums
 
If you were to add UG to mall it should be voucher that gives random UG:.
I think that this is absolutely fantastic idea!
And also maybe buy of this voucher should be limited to, lets say, 1 per 24h for each unique account? (I mean forum account, not each in-game acc).
 
I am too very fond of "random UG" voucher, But just you know anything that has to do with "one per account, one per IP, one per ..." will never work out and thus will never happen.

PS I'm not saying I would add, but I'm not saying it's bad idea either.
 
[Quote = "ayhan123, mensaje: 3366, miembro de: 192"] al máximo lvl límite de 3 joya está finalmente va a ser levantado y Mallers son sólo va a tener demasiado fckng grande de una ventaja. Estoy en contra de ella.

Un Maller ya se puede fácilmente ponerse al día con la venta y la compra de rones PLVL etc. Y si hay como 20 ug de servidor creo que al menos 5 de los que vinieron de NSS así que buena suerte monopolizar NSS.

¿qué vas a hacer cuando comienzan bds. Hacer otro tema sobre gemas bd y que deben estar en el centro comercial, porque los gremios se va a mantener por sí mismos? [/ Quote]
Tiene toda la razón, no es conveniente Colocar uqs gem en mall, a menos que sea a un precio muy exagerado para que no la compren muchos, y que sea limitado.
 
It's rarely mallers vs nonmallers... They are all usualy mixed together. And that's so much of a bullshit. PK servers can do well without mallers. These kind of servers where catching up later on will become impossible fails if theres no possibility to catch up by malling. Also, the gems are limited to 3, dont forget that. So even if you malled 5k, you would not need that many UG gems and that actualy gives chance to non-mallers to get the UGs from mallers. And that stimulates the economy.

Im no expert in game design but i follow it enuf to understand why no popular game in 2016 allows pay to win. It is a proven thing that every game thrives on the health of its non-maller populous.

Q: Why do games survive based on non mallers and not mallers?
A: Simple - People play MMO games because they are Massively Multiplayer and non mallers make up the overwhelming majority of that. If you didn't notice when the population of a server falls the server dies because most of the non mallers quit.

Q: So why does the server die because of non-mallers and not mallers
A:Because non-mallers provide essential services to mallers:
1) Competition - Non Mallers (and one time spenders) make up a significant part of the competition you see in most PvP areas.
2)Farming - non mallers farm WAY MORE than mallers and provide mallers with ease of access to gear/items they otherwise would never get access to because they probably dont have the time or will power to farm 4+ hours
3)Companionship - Alot of players join the game to meet new people or have fun with friends. These friends may not have the ability to mall for various reasons and having a game that HEAVILY favours spending money to win will only push those non malling friends to quit when they dont have the ability to spend money to enjoy the game


Q: OK so how wouldn't player be able to catch up ?? Maller's will be selling items they can buy from mallers!!!!
A: Yes and No. Mallers who already have most of the things they need will NOT mall anymore since thats just a waste of money. I mean hey if i was teh strongest in the server i wouldn't mall i would just go get it myself. If i'm a maller trying to catch up then hey i'm selling my mall points to the highest bidder only. So that leaves players that don't have a lot of cash to spend with only one option - FARMING.

But wait how is that bad? Well since your not a maller and you dont have money to buy gems to get strong then you simply cannot go to a maze. This means you cannot get access to majority of the best farming spots (DS,DW,FC etc.) so you will have to go farm normal mobs for low amounts of cash. Ok so ill go farm smugglers (as an example) but wait so much other people are farming smugglers UGH!!! plus farming smugglers to buy a single gem of rage even if no one else is there TAKES HOURS, and i need way more than one rage + ref just to catch up. So after finding out how lame and unrewarding this game is i quit. Then my maller friend who only plays this game to play with me also quits and then you see the pattern (tired of typing lol).

To add to the survivability of the game or at least this game is simple - FIX IT!
The game not only lacks content, its unbalanced, it always ends in soloing and greed.
 
This game was designed to be p2win so please add the ugems/urings already, I'm not feeling like this is a very vanilla server at the moment, yes, people that mall will have a higher max, a higher bolt, a better defense than you, but so fucking what, call him a Maller on world chat and be over with it.

If you can't compete against the maller, outnumber the maller, outskill the maller, and when you finally kill the maller, oh boy will you feel good about yourself.

Now please add Ugems / Urings to the Item Mall so I can compensate for my lack of PK skills.

I think Unecks are broken and should not have been in the game from the start. Movespeed kills PK. Slowly moving forwards with your team, plotting the order of seals, stuns, nados is what this game is all about.

Just a couple of cents there from a long time player.

Thanks,
Alu
 
Im no expert in game design but i follow it enuf to understand why no popular game in 2016 allows pay to win. It is a proven thing that every game thrives on the health of its non-maller populous.

Q: Why do games survive based on non mallers and not mallers?
A: Simple - People play MMO games because they are Massively Multiplayer and non mallers make up the overwhelming majority of that. If you didn't notice when the population of a server falls the server dies because most of the non mallers quit.

Q: So why does the server die because of non-mallers and not mallers
A:Because non-mallers provide essential services to mallers:
1) Competition - Non Mallers (and one time spenders) make up a significant part of the competition you see in most PvP areas.
2)Farming - non mallers farm WAY MORE than mallers and provide mallers with ease of access to gear/items they otherwise would never get access to because they probably dont have the time or will power to farm 4+ hours
3)Companionship - Alot of players join the game to meet new people or have fun with friends. These friends may not have the ability to mall for various reasons and having a game that HEAVILY favours spending money to win will only push those non malling friends to quit when they dont have the ability to spend money to enjoy the game


Q: OK so how wouldn't player be able to catch up ?? Maller's will be selling items they can buy from mallers!!!!
A: Yes and No. Mallers who already have most of the things they need will NOT mall anymore since thats just a waste of money. I mean hey if i was teh strongest in the server i wouldn't mall i would just go get it myself. If i'm a maller trying to catch up then hey i'm selling my mall points to the highest bidder only. So that leaves players that don't have a lot of cash to spend with only one option - FARMING.

But wait how is that bad? Well since your not a maller and you dont have money to buy gems to get strong then you simply cannot go to a maze. This means you cannot get access to majority of the best farming spots (DS,DW,FC etc.) so you will have to go farm normal mobs for low amounts of cash. Ok so ill go farm smugglers (as an example) but wait so much other people are farming smugglers UGH!!! plus farming smugglers to buy a single gem of rage even if no one else is there TAKES HOURS, and i need way more than one rage + ref just to catch up. So after finding out how lame and unrewarding this game is i quit. Then my maller friend who only plays this game to play with me also quits and then you see the pattern (tired of typing lol).

To add to the survivability of the game or at least this game is simple - FIX IT!
The game not only lacks content, its unbalanced, it always ends in soloing and greed.
Can u tell us why did Foxlv die from ur perspective?
 
This game was designed to be p2win so please add the ugems/urings already, I'm not feeling like this is a very vanilla server at the moment, yes, people that mall will have a higher max, a higher bolt, a better defense than you, but so fucking what, call him a Maller on world chat and be over with it.

If you can't compete against the maller, outnumber the maller, outskill the maller, and when you finally kill the maller, oh boy will you feel good about yourself.

Now please add Ugems / Urings to the Item Mall so I can compensate for my lack of PK skills.

I think Unecks are broken and should not have been in the game from the start. Movespeed kills PK. Slowly moving forwards with your team, plotting the order of seals, stuns, nados is what this game is all about.

Just a couple of cents there from a long time player.

Thanks,
Alu

how does Uneck kill pk for you? if we both have no neck same movement, If we both have neck same movement still provided they both same level of course.
 
why do you act like a kid? i thought u guys were trying to find a way to keep the server alive. But from my point of view you 2 arent even actually playing but keep spouting bullshit on forums

LOL ignore that guy, he is still but hurt from what went down in foxlv and just has mental issue's in general :L

Making mall more attractive is cool, but talking about it after 2 weeks of server opening and almost 500 players online every day... it's just not needed and a waste of time. Let them enjoy the game and go through hard times before you give an easy option lol.
 
I didnt play foxlv for long so im not completely sure but i assume from what i have herd about it. i would think its the same lack of content. If you think about it seriously this game has very little content from lv 1 - lv 55 or even later. No major bosses no real trials variety of special gear etc. Like some1 above said it was designed pay to win thx to IGG and the TOP team. There is no variety in play styles and even the class system doesnt function in a way that pushes team work and special roles its like a kill or be killed game where the class with the most dps (cruz) is the most sucessful in everything. I mean y get a cleric when u can play cruz and use soul detector, why play SM when u can play SS and get a soul detector, Y play voyager past lvl 55???? so much flaws. If you want to make the game succeed to the full potential that most players see then you need to make it challenging and rewarding at every stage not just grind to X level, Farm X level gems then PK all day. Tbh thinking about it whats the point of staying below max level other than FC for cash(refs) and DS for cash (refs) (which is usually for people who cannot bother with DW). The game has a basic set pattern level up to max level, grab the best gear at that level then gem and do RB not much left to do after than and no new content really comes out.
 
Gems shouldn't be added, it would make catching up / fighting those who are ahead imposible.
It is stuff just like this that kill servers.
 
Gems shouldn't be added, it would make catching up / fighting those who are ahead imposible.
It is stuff just like this that kill servers.

What?? It would make POSSIBLE to catch up people who are ahead. There only should be some way to limit how many gems u can gain. Then it would work perfectly, because each next forging level takes 2x more gems. So if there's people with lv2 UG's right now, people would mall 3UG's and they are at same powerlevel. If that guy who's ahead malls 3 gems, he still can't gem lv3 gem yet. And it goes to even higher differences with each gem level. ToP had that big of a player base and new people only because they could mall and catch up. There are so few gems in this server right now, that pretty much noone can buy them, they have to be obtained from maze drops, and that's impossible, while there's 1 party ruling all of them. Gems in mall is the ONLY way how server wont die in month.
 
LOL ignore that guy, he is still but hurt from what went down in foxlv and just has mental issue's in general :L
What went down in fox?

Anyways, i bet you top players will stack ugs in guild bank coz eventualy max gem level will get increased from 3 to somewhere higher. I would like to see how the hell are yall going to catch up considering, that some people are already over level 2 ugs. :)

And true, mallers might stop malling once reaching the highest gem level. BUT, it would still flood the market with gems. Also, some people sell rums just to get some gold, so you could possibly get ugs by buying rums from mallers. And that is completely non-mallers fault, if he can't earn enough to buy rums from mallers.
 
considering, that some people are already over level 2 ugs. :)

funny thing. i was lucky to egt a colo drop from ca and bought x2 colos from people who got it from nss . So yeah
 
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