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News Stat Simulator | Beta

Sometime don't you ever wonder if you choose your build a bit differently would you had netted more versatile character? Sometime few but important choices can net big changes in your character builds, but we know it can be incredibly difficult to examine and calculate the stats itself. Combined with complexities such as equipment, gemming, apparel upgrading, accessories, and skills quickly makes it very hard to determine what is best for your character. Today I am pleased to announce formally that our stat sim is pretty advanced and can already perform lots of calculations for everyone.

https://devxf2.piratekings.online/forum/database/stat-sim/

stat_sim.png

Quick look shows that you can customize almost all of things including stats, classes, equipments, fairy, even buffs from cleric. The whole page is interactive, meaning you can pretty much click-and-edit the values or placement for equipment. Without further ado, here's an example outfitted by myself in 40 seconds!

sim_exp.png

Few things that should be noted, the stat sim is not finished it still has few things that can be improved. Also stat sim is not "restrictive" meaning it will allow you to do a lot of things that are not possible such as adding custom stat/bonuses to items. We could write out the code that makes it preventive but we felt it was better to let players be creative and players their self should know better what is possible and what is not, afterall it is simulator. Some other cool things includes the fact sim is capable of showing MSPD/Crit, etc.

We're excited to see what kind of uses and ways for players to forge their unique characters, and knowing you can at least first stimulate your builds before actually proceeding building it. Hopefully those who manage to find new kinds of builds will share their build, as the stat sim soon will have capabilities to save/load/share the builds so you can quickly share to your guild mates or write a guide and have people able to view your build and then even edit from there as template.

We're now in final stages of finishing this tools, and we wish to hear your constructive comments, opinions, and feedback!

Pirate King Online Team
 
omg omg omg omg... IT AWESOME!.. maybe on future plan is the simulation able to calculate on mob dmg?
:D keep the good works zankza and developer team
 
idk if it's just me but i cant edit points, they keep reseting to 5 everytime i try to change the value, setting lvl or skills level works normal - value stays there.
also, why on your pic max is lower than min :D ?
 
might be wrong, but i think it adds 5 more stat points that youre supposed to have
 
idk if it's just me but i cant edit points, they keep reseting to 5 everytime i try to change the value, setting lvl or skills level works normal - value stays there.
also, why on your pic max is lower than min :D ?
yeah stats are off placed my base stats from ingame and 1 stat point left. also some stats vary with items on like, i have same items as ingame but getting more aspd and less max
 
what if im using fork? how can use that in the simulator?
 
what if im using fork? how can use that in the simulator?
Here 2 ways
1 - You use unfused fork - then just enter 'fork' as item name and select item from popup list
2 - You use fused fork - then just enter source item name, what fused into fork
Not forgot equip item after you select it from popup list. Click 'Equip item' after item setup.
 
Here 2 ways
1 - You use unfused fork - then just enter 'fork' as item name and select item from popup list
2 - You use fused fork - then just enter source item name, what fused into fork
Not forgot equip item after you select it from popup list. Click 'Equip item' after item setup.
i wanna use fused fork into a DoE. how do I do that? im confused on #2
 
i wanna use fused fork into a DoE. how do I do that? im confused on #2

put the doe in the slot you'd usually put the fork on, and put the berserk skill to 10 (since the fork bugs the berserk to lvl 10 as far im aware)
 
put the doe in the slot you'd usually put the fork on, and put the berserk skill to 10 (since the fork bugs the berserk to lvl 10 as far im aware)
actually, the fork bonus turns you dual sword mastery lv10 (saves 8 skill points)
 
So he is just to put equip and just edit bt DSM to 10 to have fork effect?
 
eye of black dragon doesnt add max atk (tested in crus class)

i get this "You have insufficient privileges to reply here.)", why?
 
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