What's new

News Tidbits [21 Apr 2020] Take #2

Client and Server
  • Prepared servers for multi-shard deploy.
  • Prepared Mall for multi-shard deploy.
  • Fixed talk distance on Sea.
  • Enabled Cargo Trade.
  • Fixed un-tradable item in tradable apparel bug. (Now if Item or apparel is untradable, the final item is also untradable)
  • Right-Click menu filters implemented.
  • Party bug fixed (Thanks for the feedback).
  • Portal bug fixed (Thanks for the feedback).

Items & Quests
  • Removed Chaos Voucher<->Chaos Voucher exchange from `Chaos Administrator`
  • `Career Lot` and `Fortune Lot` is non-stackable.
  • `Fortune Lot` require players to have minimal gold in their pockets.
  • Lv41 Disciple reward reduced to 100 000 gold.. + gives 20x `Blessed Heaven's Berry`
  • `Researching Chest` now gives `Blessed Heaven's Berry`
  • Changed Story Quest:
    #313 Memento of Andrew -- Removed `Beautiful Chest`
    #317 Blood of Pirate -- Removed `Mystic Chest`
    #318 Soul of Navy -- Removed `Mystic Chest`
    #327 Repentant -- Untradable `Lv 1 Refining Gem Voucher`
    #336 Language of the Pirates -- Removed `Icy Crystal` and `Old Sheepskin Scroll`
    #355 Goddess Test -- Replaced `Heaven's Berry` with `Blessed Heaven's Berry`
    #371 Exploration Test -- Replaced `Charmed Berry` with `Divine Charmed Berry`
    #378 Ancient Brooch -- Removed `Consitution Recovery Vial`
    #387 Wheel of Fate -- Removed `Voodoo Doll`
    #391 Language Barrier -- Replaced `Shooting Star` to untradable counterpart
    #392 Rare Visitor from Afar -- Added restriction Lv > 59
    #513 Make the Finishing Point -- Untradable `Lv 1 Refining Gem Voucher` gives `Blessed Refining Gem`
    #519 Talisman -- `Blue Forging Fruit` and `Red Combining Fruit` untradable
    #555 Tragedy -- Replaced `Light of Terra` to untradable counterpart; Untradable `Lv 2 Refining Gem Voucher`
    #556 Past -- Untradable `Lv 2 Refining Gem Voucher`
    #558 Demand for Payment -- Removed `Fairy of Hope`

Database
  • Removed game data of all banned players before 20 Apr 2019.
  • Removed old deleted game characters before 20 Oct 2019.
  • All inactive guilds got disbanded

Pirate King Online Team
 
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Joscar. The intention of making Story Quest less profitable and more difficult, is for people to stop doing it repeatedly with many alts. If it is discouraging you from making multiple alts with the sole purpose of doing Story quest, then it's fullfiling its objective.
Since the problem is the alts, when will a measure be taken so that it does not have 20+ plvling pet alts? many of these players who only log in to feed the pets, unlike those who do sq who need a long time to complete it ...
@Yata
 
Since the problem is the alts, when will a measure be taken so that it does not have 20+ plvling pet alts? many of these players who only log in to feed the pets, unlike those who do sq who need a long time to complete it ...
@Yata
Having many alts is not the problem. Making alts to profit from Story Quest is the "problem".
We will still probably modify the SQ in the future, but the lv 59 restriction will most likely stay in place.
 
Having many alts is not the problem. Making alts to profit from Story Quest is the "problem".
We will still probably modify the SQ in the future, but the lv 59 restriction will most likely stay in place.
unfair it makes a big deal for those who use 20+ alts and log a few hours a day and nerfic who uses alts to do sq being that hours and hours are needed to finish it ... Say the problem is SQ thinking as if it were easy and not tiring. It makes no sense. Changes were necessary, I admit but lv59 + is abusive.
@Yata
 
unfair it makes a big deal for those who use 20+ alts and log a few hours a day and nerfic who uses alts to do sq being that hours and hours are needed to finish it ... Say the problem is SQ thinking as if it were easy and not tiring. It makes no sense. Changes were necessary, I admit but lv59 + is abusive.
@Yata
Thank you for sharing us your toughts. We will keep them in mind for further reference.
 
unfair it makes a big deal for those who use 20+ alts and log a few hours a day and nerfic who uses alts to do sq being that hours and hours are needed to finish it ... Say the problem is SQ thinking as if it were easy and not tiring. It makes no sense. Changes were necessary, I admit but lv59 + is abusive.
@Yata
The Part that requires Lv59+ is ultra-hard to do otherwise. If you can prove that an Lv20 player can solo level at spring isle and it's dungeons. Then we will re-consider that particular change.
 
The Part that requires Lv59+ is ultra-hard to do otherwise. If you can prove that an Lv20 player can solo level at spring isle and it's dungeons. Then we will re-consider that particular change.
Not necessarily lv20 (I never saw anyone doing that part being lv20) ... but lv59 is already an abuse. As I said above sq needed some changes but lv59 + to me seems exaggerated. @Developer
 
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