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Sharpshooter DE Bow

gjuliocesar

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Please, redo the change made in the acc/spr bow. All SS that use bow is because of the burst of the dual shot, not because the DPS.
I understand dev team changed because of the SPR, but was better with acc/spr. Now the "bad" de bow now is totally obsolete.

If you want make a good change, I suggest put 10acc/8agi (or 4agi if you think that's OP), so this de bow is related with DPS and the other bow acc/con related with HP.

Kiss of Death

Change: item 2340 (de bow)
Agi: 10 -> acc: 10
Con: 8 -> agi: 8
 
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Because i think it bad idea to make DE weapon with 2 atk related stats. Just my opinion about the idea
 
Undo the modification is another option. Or just trade my bow for a acc/con.
 
Although I'm not playing, I'd like to add my 2 cents on the subject.
Change: item 2340 (de bow)
Agi: 10 -> acc: 10
Con: 8 -> agi: 8
Any amount of agi you'd add would automatically make it better than the other one, which would kind of mess the current situation up. Anyone who bought the weaker DE bow would be at an advantage. Similarly, anyone with the better bow would have to reforge and so on... it's better to keep this bow "inferior" (or different), but I agree with the sentiment of the OP - the bow was turned into more of a garbage than it was before.
This would make sense if you could reset those in order to add Acc - which is the main stat for SSs. However, when most have acc maxed, any acc (such as the +10 extra you'd get from this bow before) is a lot more valuable than agi/con are.
Because i think it bad idea to make DE weapon with 2 atk related stats. Just my opinion about the idea
I agree that having a +10 acc/+X other stat on both bows will automatically make one worse than the other, which sucks. But on the other hand, it also means that there's a "budget" version for people who either can't find the better bow, or who can't afford it. Until now, the acc/spr bow was considered to be a cheap/"common" item for those who want to play Bow SS, yet now it's been a bit trashed.

If you already wanted to change the stats, you should've done what Moliyo did on the guns. The one which gives agi, which is clearly worse than acc, is still considered to be the better gun because it has lower aspd% reduction, making it overall stronger. If both had the same aspd% reduction, the acc one would simply be better. If you already wanted unique stats on both, you should've increased the agi/con one's other stats... whether it's aspd%, attack, move speed, or even adding crit rate to would've made things better... as it is now, this is a downgrade which makes no sense.

I'm also not a fan of the work done on Cleric weapons for similar reasons. All in all, I think this wasn't very well thought through which is why the end result is so sloppy.
 
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