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Scale up ship exp gained depending on difficulty of the mob

zappyboi5

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Oct 17, 2018
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Currently the max ship exp per kill is 7 regardless of whether you kill a sea weed or abyss beast kuroo. I suggest that sea monsters give ship exp equal to their lvl, as long as the ship is within 9 lvls of the mob. Bosses like Black jewel and kraken should give their lvl x 10 as ship exp. Maybe ship exp could even scale similarly to normal exp, where you get less the closer you get to the mob's lvl, but still more than 7.
 
Ships and sea are so unimportant in this game that any minor change in ship exp is not game breaking. Also ship exp system is pantsu on head retarded because it promotes only killing low lv mobs
 
This would be really good! Its sad it was never originally thought of during development of the game
 
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