Maximilian
New Member
- Joined
- Jul 10, 2016
- Messages
- 2
- Reaction score
- 1
- Points
- 3
We are all used to the yellow system chat, however, it often gets spammed by messages that do not interest us right now without having to remove the whole chat
My suggestion is to give the possibility to have a menu in which we can "filter" what kind of messages we do want to see, is CA on and you don't care about the kill-spam? Disable it.
Or vice-versa, you're in CA and want to closely track how many people are alive/who died, being able to disable all the pick-up/exp messages would be a really useful feature.
Are you in a party while leveling and do not really want to see what your allies pick up? Turn that off.
Are you focused on leveling up and you only really care about how much experience you're gaining? Turn off everything besides that.
In my opinion, it's a really small feature that'd make the system window far more useful.
Most of the time, players only need a fraction of the information the system chat provides, I'm suggesting to give players a degree of customization.
My suggestion is to give the possibility to have a menu in which we can "filter" what kind of messages we do want to see, is CA on and you don't care about the kill-spam? Disable it.
Or vice-versa, you're in CA and want to closely track how many people are alive/who died, being able to disable all the pick-up/exp messages would be a really useful feature.
Are you in a party while leveling and do not really want to see what your allies pick up? Turn that off.
Are you focused on leveling up and you only really care about how much experience you're gaining? Turn off everything besides that.
In my opinion, it's a really small feature that'd make the system window far more useful.
Most of the time, players only need a fraction of the information the system chat provides, I'm suggesting to give players a degree of customization.
