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Guild War, Mini Sacred War & Sacred War

MZarur

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Well, in the very first moments of PKO it was said that GW, MSW and SW needed 500+ Unique players actives in the game. I want to know if they are being added soon. I think that this mazes will boost the pk in the server. I believe that our number is already above 500 unique players 100% of the time and if you aren't planning in add those mazes soon, what's the next plans and what's the other requirements to have those mazes on PKO? @Zankza @Developer
Cheers
 
500 unique players 100%
Yes yes... But the vibe doesn't feel right. We have lots of online and playing characters, expect they are not quite leveled up, in other word, we have maybe 200-300 high level characters that's being played everyday (and isn't less than 30 days old), we have TONS of new players everyday, but unforuantely we lose majority of new players due to well various reasons, too hard, not game type, nobody willing help, item mall is not p2w, and so on.

We have tons of active players, but most of them are not "eligible" to attend sacred wars. Nothing feels wrong as opening SW/GW and then see it being played by 10 people, primarily rushing to harvest loots, not playing the map itself.
 
Hmm, I can understand this situation, and it's good to see that it's being treated carefully. Numbers of PKO are incredible! Thanks
 
Yes yes... But the vibe doesn't feel right. We have lots of online and playing characters, expect they are not quite leveled up, in other word, we have maybe 200-300 high level characters that's being played everyday (and isn't less than 30 days old), we have TONS of new players everyday, but unforuantely we lose majority of new players due to well various reasons, too hard, not game type, nobody willing help, item mall is not p2w, and so on.

We have tons of active players, but most of them are not "eligible" to attend sacred wars. Nothing feels wrong as opening SW/GW and then see it being played by 10 people, primarily rushing to harvest loots, not playing the map itself.
by the way i saw an absurd amount of new players so could we postpone opening higher level forging ?
 
I think first we need some active and strong navy side guild before doing any sacred war.
Maybe making/treating sacred war as an event ( like once or twice a month) can help to build and grow the hype for it too.
I think sacred war once or twice a month as an event can avoid issues like monopoly or abuse.
(because event is not repetitive)
Sacred war as an event is great because anyone from navy or pirate guild can take part.
(i.e. newbie from small guild, fc and ds can take part in the mini sw)
But, like my first point, we need some active and strong navy side guild first to balance the pirate guild strength and avoiding people from putting their alt on opposing team.

p.s. just my opinion of making sacred war/mini sacred war/guild war as event instead of regular cause we lack the pk event.
p.s.s i saw there are some PKO streamer, so war event like this is good stuff for streaming too.
 
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