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Addition of low tier gems to FC|DS

iBruno

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Hi there folks, it's me again.
I think most of us agree on keeping Unique gems (+5 status) very far from Item Mall. But we also know that unless you give up having a social life and enough sleep, or have real money and can afford buying rum, you simply won't get more than 1 or 2 unique gems on your hands anytime soon and that is pretty frustrating for regular players. We, poor crusaders, are left with fiery gems, carsises with furious gems and SS's with explosive gems, and I don't think anyone who knows how useless they are is willing to spend refining gems on them (and when they do, its mostly to have the equip glowing).

My suggestion is: why not add broken and cracked gems on Forsaken City and DS?
1 - It would heat up ref gems market.
2 - They are limited to maximum level of 3, so you can't break the game with +9 str on each sword
3 - It would make players interested in going FC and DS for farming and more players there means more PK to the pkholics, which means some people who would quit out of boredom now have something to do.
4 - Poor people will have a chance to get their weak equipment glowing (I love glows and I cannot lie).

I know it's not so vanilla to do this, but I would consider it an improvement. I have not included chipped gems in my suggestion because they are pretty close to UGs and maybe they could be added to an Award center (if it ever exists) or even DW drops.

I'm not sure what you guys think of it, but I wanna hear y'all out. (Be nice if you are gonna be negative about it :c )
 
2 - They are limited to maximum level of 3, so you can't break the game with +9 str on each sword

Sadly, you're mistaken here... +18 str is super OP when u hit decent str... It's like comparing BoE with lv3 rage and BoE with lv5 rage.. Difference is huge.
 
Nope. That would destroy the balance between classes that survived until now. 18 Str do way more difference than 18 spr or 18 acc.
 
I agree 100%.
More gems = more refs used, which will help a lot the market for everyone who farms it.
Plus, +18 str can be op, but since we don't have az gems, no one can hit over 400-500str, so it won't be as effective in this server.
 
I agree 100%.
More gems = more refs used, which will help a lot the market for everyone who farms it.
Plus, +18 str can be op, but since we don't have az gems, no one can hit over 400-500str, so it won't be as effective in this server.

Don't need 400-500str to make super huge difference....
 
Don't need 400-500str to make super huge difference....
I still don't think it's a reason to not implement it. If the server keeps going the way it is, only mallers will have access to UGs anyways, people won't be able to catch up as easily. With cracked/broken gems the gap wouldn't be closer, I know, but at least people with less money could still get access to more stats.
And I don't think this change would kill any class, lower the pk or anything.

And just to be sure: Crusaders would still have to sacrifice Hit rate to use cracked gems, since there are only 2 sockets, right?
 
If the server keeps going the way it is, only mallers will have access to UGs anyways
I can assure you that atleast 50-60% from UG's available in game come from Lottery, NSS or OSS. And everybody has the same chances in those, right?

And I don't think this change would kill any class, lower the pk or anything.
It would make Cruz way overpowered over other classes (simply bcuz SS couldn't get more than those +9acc, while cruz can get +18str).

but at least people with less money could still get access to more stats.
Let people atleast level max lvl 2nd gen pets... It will be shitload of stats.. Server is still really new for 1x rate server... The less gems and stat boosters are implemented, the better for time beeing. Those 18 stats might not seem super ridiculous right now, but that's only because no1 has any gem higher than lv3 ( and only few actually have gemmed UG's tbh).
 
in foxlv i gemed broken's on boot and gloves, majic with 5k bolt? no thanks

bad suggestion sorry mate
 
Valid idea for sure. I like it.
 
As much i love FC/DS, it will be so OP for cruz, esp in FC. Dual +9 with rages in FC is soo OP.

Maybe add other valuable items that wont make huge difference in class balance.
 
Crusaders would benefit too much from this. It's not just the Str bonus, but there's also Winds for instance, which would basicly mean you won't have to add base Agi in stats when you get them to a decent level and get some OK-ish gear. (more-or-less).

To conclude, I disagree with this. They should not be added at all in my opinion, if that day does come for whatever reason though, then it shouldn't be anytime soon.
 
Not a good idea. Imagine a Pure Spr FC Voy with that added Spr :/ then it will just 1 hit all users in PK.
 
I think a good rule of thumb it to consider how a change will affect crusaders and champions. How does it affect the overall best and most flexible (crusaders), and how does it affect the overall weakest and who depend on everyone else (champions)? If the answer from the original "crus>champ" becomes "crus>>>>champ", it means it is not balanced.
Magic classes are a bit out of the question because 5 str gives a lot more damage boost to a crus than 5 spr to a voy, even if the voyagers' damage doesn't vary.
 
I think a good rule of thumb it to consider how a change will affect crusaders and champions. How does it affect the overall best and most flexible (crusaders), and how does it affect the overall weakest and who depend on everyone else (champions)? If the answer from the original "crus>champ" becomes "crus>>>>champ", it means it is not balanced.
Magic classes are a bit out of the question because 5 str gives a lot more damage boost to a crus than 5 spr to a voy, even if the voyagers' damage doesn't vary.
I really like this thumb.
 
This opened more thought in my head since I had always known adding +5 UG's into the game would kill it for sure.
I had always wanted the regular UG's and BD gems capped to lv3 like-wise because of how stats get exponentially high when base stats are maxed added with a maxed pet (and also further with BD souls, Seeing them with over 50 or even 40 pr is gnarly man),
However I had not thought about broken cracked and chipped gems also being just as destructive especially since the server is still new.

Crusaders would benefit too much from this. It's not just the Str bonus, but there's also Winds for instance, which would basicly mean you won't have to add base Agi in stats when you get them to a decent level and get some OK-ish gear. (more-or-less).

To conclude, I disagree with this. They should not be added at all in my opinion, if that day does come for whatever reason though, then it shouldn't be anytime soon.
This is such a valid point, and couldn't have agreed more.After so long I didn't realize that even adding the cracked gem too it would not mean Crusaders are gaining 18 Str, but 27. Basing the fact that if they are zerking for 210, heck it also applies for passive its 9 Agi that isn't base which is reset for 9 Str.
UG's are a sticky situation man haha

Forgive me for going on a tangent but a question is will Jade's, Chiatan's, Lock's,Bing's, Feng's, and Shark's(and finding a way to implement them in game obtainable as-well with a semi better rate compared to UG's) granted they don't add any form of damage and can benefit all classes through the whole spectrum. I would rather add those in my armor than a shadow, glowing, or shining truthfully the bonus is too little for any map even for a level5 forge.
 
Forgive me for going on a tangent but a question is will Jade's, Chiatan's, Lock's,Bing's, Feng's, and Shark's(and finding a way to implement them in game obtainable as-well with a semi better rate compared to UG's) granted they don't add any form of damage and can benefit all classes through the whole spectrum. I would rather add those in my armor than a shadow, glowing, or shining truthfully the bonus is too little for any map even for a level5 forge.

These gems make Melee classes OP compared to magic ones. Free hitrate and dodge....
 
One more thing, not everyone can farm in FC/DS because of domination
 
These gems make Melee classes OP compared to magic ones. Free hitrate and dodge....
Magic classes need dodge aswell so it dont see why melee would be op thanks to thos gems o.o
 
Not a good idea. Imagine a Pure Spr FC Voy with that added Spr :/ then it will just 1 hit all users in PK.
I'd like to see a voy kill a cleric in fc xD
 
Let's not add anything new and hope the players have fun using lv2 spirit gems :D
 
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